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authorDavid Marcec <dmarcecguzman@gmail.com>2019-09-21 15:43:58 +1000
committerDavid Marcec <dmarcecguzman@gmail.com>2019-09-21 15:43:58 +1000
commit01a4afee42abd93efa6cc4affe54036ff50e7bbc (patch)
treeabad3ec1f0d4aaf77286558519f0e33f7048788c
parentbbe82d62b0b449b8ff46f0856fec91488bcdca06 (diff)
Mark DrawArrays as LOG_TRACE
There's no reason to clog logs with DrawArray.
-rw-r--r--src/video_core/engines/maxwell_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index c7a3c85a0..fb3d1112c 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -541,7 +541,7 @@ void Maxwell3D::ProcessSyncPoint() {
}
void Maxwell3D::DrawArrays() {
- LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
+ LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");