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authorTony Wasserka <neobrainx@gmail.com>2015-08-31 18:17:59 +0200
committerTony Wasserka <neobrainx@gmail.com>2015-08-31 18:17:59 +0200
commit071510b367721a8e5631cd8cee0d2586cfb1ab9c (patch)
treeed75537254ed7d7aa06b8f640e2be66fb30f02b9
parent63c22743249eeb980dd9c58ff0610d5cd117eed9 (diff)
parent58a04c077676a65c22bcd61a4b6012d8eaeb7e97 (diff)
Merge pull request #1092 from Subv/vertex_offset
Pica: Add the vertex_offset register to the Pica registers map.
-rw-r--r--src/video_core/pica.cpp2
-rw-r--r--src/video_core/pica.h6
2 files changed, 7 insertions, 1 deletions
diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp
index c73a8178e..61983bc6c 100644
--- a/src/video_core/pica.cpp
+++ b/src/video_core/pica.cpp
@@ -49,11 +49,13 @@ std::string Regs::GetCommandName(int index) {
ADD_FIELD(vertex_attributes);
ADD_FIELD(index_array);
ADD_FIELD(num_vertices);
+ ADD_FIELD(vertex_offset);
ADD_FIELD(trigger_draw);
ADD_FIELD(trigger_draw_indexed);
ADD_FIELD(vs_default_attributes_setup);
ADD_FIELD(command_buffer);
ADD_FIELD(triangle_topology);
+ ADD_FIELD(restart_primitive);
ADD_FIELD(gs.bool_uniforms);
ADD_FIELD(gs.int_uniforms);
ADD_FIELD(gs.main_offset);
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 5811eb9bc..855cb442e 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -828,7 +828,9 @@ struct Regs {
BitField<8, 2, TriangleTopology> triangle_topology;
- INSERT_PADDING_WORDS(0x21);
+ u32 restart_primitive;
+
+ INSERT_PADDING_WORDS(0x20);
struct ShaderConfig {
BitField<0, 16, u32> bool_uniforms;
@@ -997,11 +999,13 @@ ASSERT_REG_POSITION(framebuffer, 0x110);
ASSERT_REG_POSITION(vertex_attributes, 0x200);
ASSERT_REG_POSITION(index_array, 0x227);
ASSERT_REG_POSITION(num_vertices, 0x228);
+ASSERT_REG_POSITION(vertex_offset, 0x22a);
ASSERT_REG_POSITION(trigger_draw, 0x22e);
ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f);
ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232);
ASSERT_REG_POSITION(command_buffer, 0x238);
ASSERT_REG_POSITION(triangle_topology, 0x25e);
+ASSERT_REG_POSITION(restart_primitive, 0x25f);
ASSERT_REG_POSITION(gs, 0x280);
ASSERT_REG_POSITION(vs, 0x2b0);