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authorMarkus Wick <markus@selfnet.de>2020-04-17 23:43:35 +0200
committerMarkus Wick <markus@selfnet.de>2020-04-17 23:43:35 +0200
commit07fbef1776a30093023559f4ff7f37ece7e6e0e9 (patch)
treee3db19806b17f9d23940df577eb9b13733ed5881
parent2133482a177261ec43b9f39859a20ea18433db25 (diff)
video_code: Fix implicit switch fallthrough.
Since yesterday, this breaks the build on linux. So let's fix it.
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 89f0e04ef..2c0c77c28 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -191,6 +191,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_LINEAR_MIPMAP_LINEAR;
}
+ break;
}
case Tegra::Texture::TextureFilter::Nearest: {
switch (mip_filter_mode) {
@@ -201,6 +202,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_NEAREST_MIPMAP_LINEAR;
}
+ break;
}
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));