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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-04-26 01:09:29 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-04-26 01:09:29 -0300
commit0b91087a1ea44a5c49714870a512745a766f07f7 (patch)
tree6f34dfe432a926d76984d8686a2195acc49e3b15
parent78574e7a470a29e7ef0c1cc062d334d133c60830 (diff)
shader_ir/texture: Fix sampler const buffer key shift
-rw-r--r--src/video_core/shader/decode/texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index fa65ac9a9..819cc6131 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -296,7 +296,7 @@ const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg,
ASSERT(cbuf_offset_imm != nullptr);
const auto cbuf_offset = cbuf_offset_imm->GetValue();
const auto cbuf_index = cbuf->GetIndex();
- const u64 cbuf_key = (cbuf_index << 32) | cbuf_offset;
+ const auto cbuf_key = (static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset);
// If this sampler has already been used, return the existing mapping.
const auto itr =