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authorCharles Lombardo <clombardo169@gmail.com>2023-09-14 20:23:49 -0400
committerGitHub <noreply@github.com>2023-09-14 20:23:49 -0400
commit0c55248f928dc5fb8f8a8c0c09a12980e3a62afa (patch)
tree9e984b7c0da0736f843e967edcba5aa9b41ab61c
parent5eceab3ce6044fbafd457af6db1404f4ae9f080c (diff)
parentb39438917015430bdefe21f352f41bcad2d9d397 (diff)
Merge pull request #11503 from t895/stateflow-patch
android: Delay collecting UI state in games fragment
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt
index 35e365458..805b89b31 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt
@@ -93,12 +93,12 @@ class GamesFragment : Fragment() {
viewLifecycleOwner.lifecycleScope.apply {
launch {
- repeatOnLifecycle(Lifecycle.State.CREATED) {
+ repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }
}
}
launch {
- repeatOnLifecycle(Lifecycle.State.CREATED) {
+ repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.games.collect {
(binding.gridGames.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
@@ -110,7 +110,7 @@ class GamesFragment : Fragment() {
}
}
launch {
- repeatOnLifecycle(Lifecycle.State.CREATED) {
+ repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.shouldSwapData.collect {
if (it) {
(binding.gridGames.adapter as GameAdapter).submitList(
@@ -122,7 +122,7 @@ class GamesFragment : Fragment() {
}
}
launch {
- repeatOnLifecycle(Lifecycle.State.CREATED) {
+ repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.shouldScrollToTop.collect {
if (it) {
scrollToTop()