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| author | Charles Lombardo <clombardo169@gmail.com> | 2023-09-14 20:23:49 -0400 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-14 20:23:49 -0400 | 
| commit | 0c55248f928dc5fb8f8a8c0c09a12980e3a62afa (patch) | |
| tree | 9e984b7c0da0736f843e967edcba5aa9b41ab61c | |
| parent | 5eceab3ce6044fbafd457af6db1404f4ae9f080c (diff) | |
| parent | b39438917015430bdefe21f352f41bcad2d9d397 (diff) | |
Merge pull request #11503 from t895/stateflow-patch
android: Delay collecting UI state in games fragment
| -rw-r--r-- | src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt index 35e365458..805b89b31 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt @@ -93,12 +93,12 @@ class GamesFragment : Fragment() {          viewLifecycleOwner.lifecycleScope.apply {              launch { -                repeatOnLifecycle(Lifecycle.State.CREATED) { +                repeatOnLifecycle(Lifecycle.State.RESUMED) {                      gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }                  }              }              launch { -                repeatOnLifecycle(Lifecycle.State.CREATED) { +                repeatOnLifecycle(Lifecycle.State.RESUMED) {                      gamesViewModel.games.collect {                          (binding.gridGames.adapter as GameAdapter).submitList(it)                          if (it.isEmpty()) { @@ -110,7 +110,7 @@ class GamesFragment : Fragment() {                  }              }              launch { -                repeatOnLifecycle(Lifecycle.State.CREATED) { +                repeatOnLifecycle(Lifecycle.State.RESUMED) {                      gamesViewModel.shouldSwapData.collect {                          if (it) {                              (binding.gridGames.adapter as GameAdapter).submitList( @@ -122,7 +122,7 @@ class GamesFragment : Fragment() {                  }              }              launch { -                repeatOnLifecycle(Lifecycle.State.CREATED) { +                repeatOnLifecycle(Lifecycle.State.RESUMED) {                      gamesViewModel.shouldScrollToTop.collect {                          if (it) {                              scrollToTop() | 
