diff options
| author | Narr the Reg <juangerman-13@hotmail.com> | 2022-12-12 19:21:30 -0600 | 
|---|---|---|
| committer | Narr the Reg <juangerman-13@hotmail.com> | 2022-12-12 19:21:30 -0600 | 
| commit | 0ed80c98182dac1bd3e6b1390af64c9d6959598c (patch) | |
| tree | e11ad68920ce576d011be4bfc300b44221a70aa9 | |
| parent | 339a37f8cb19dffbf64015b5d9a362a1ef5560c2 (diff) | |
yuzu: Make unlimited frame rate non persistent between game boots
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 3 | 
2 files changed, 3 insertions, 2 deletions
| diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 722fc708e..90fb4b0a4 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -697,7 +697,6 @@ void Config::ReadRendererValues() {      ReadGlobalSetting(Settings::values.fsr_sharpening_slider);      ReadGlobalSetting(Settings::values.anti_aliasing);      ReadGlobalSetting(Settings::values.max_anisotropy); -    ReadGlobalSetting(Settings::values.use_speed_limit);      ReadGlobalSetting(Settings::values.speed_limit);      ReadGlobalSetting(Settings::values.use_disk_shader_cache);      ReadGlobalSetting(Settings::values.gpu_accuracy); @@ -1328,7 +1327,6 @@ void Config::SaveRendererValues() {                   static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),                   Settings::values.anti_aliasing.UsingGlobal());      WriteGlobalSetting(Settings::values.max_anisotropy); -    WriteGlobalSetting(Settings::values.use_speed_limit);      WriteGlobalSetting(Settings::values.speed_limit);      WriteGlobalSetting(Settings::values.use_disk_shader_cache);      WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()), diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b11b26f7b..6c204416f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1790,6 +1790,9 @@ void GMainWindow::ShutdownGame() {      AllowOSSleep(); +    // Disable unlimited frame rate +    Settings::values.use_speed_limit.SetValue(true); +      system->SetShuttingDown(true);      system->DetachDebugger();      discord_rpc->Pause(); | 
