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authorLioncash <mathew1800@gmail.com>2018-11-21 21:37:08 -0500
committerLioncash <mathew1800@gmail.com>2018-11-21 21:37:11 -0500
commit1d555fdd25fd33a6b14df59dc3291905573f142c (patch)
treede02ae222ca6e3110fa20e6f752a4e18d1f08262
parentec38b4e883e223f1614e909ed58661260822e0e2 (diff)
common/thread: Remove unused CurrentThreadId()
This is an old function that's no longer necessary. C++11 introduced proper threading support to the language and a thread ID can be retrieved via std::this_thread::get_id() if it's ever needed.
-rw-r--r--src/common/thread.cpp10
-rw-r--r--src/common/thread.h2
2 files changed, 0 insertions, 12 deletions
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index 9e207118f..a7267b637 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -25,16 +25,6 @@
namespace Common {
-int CurrentThreadId() {
-#ifdef _MSC_VER
- return GetCurrentThreadId();
-#elif defined __APPLE__
- return mach_thread_self();
-#else
- return 0;
-#endif
-}
-
#ifdef _WIN32
// Supporting functions
void SleepCurrentThread(int ms) {
diff --git a/src/common/thread.h b/src/common/thread.h
index 6cbdb96a3..c20809021 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -13,8 +13,6 @@
namespace Common {
-int CurrentThreadId();
-
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
void SetCurrentThreadAffinity(u32 mask);