diff options
author | Lioncash <mathew1800@gmail.com> | 2019-10-17 18:15:39 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-10-17 18:16:36 -0400 |
commit | 26c84718c86272a9049945ade3bae19acc459cf3 (patch) | |
tree | c6b26470e8de1826d5eef87eee6012b479402799 | |
parent | e433e9919168af64f8da30abfee4b95b48e44b8d (diff) |
hid/npad: Replace std::for_each with ranged for loops
Performs the same behavior, but is built into the core language itself.
No functional change.
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index ed31b3bad..27fc7a79b 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -629,25 +629,24 @@ void Controller_NPad::ClearAllConnectedControllers() { } void Controller_NPad::DisconnectAllConnectedControllers() { - std::for_each(connected_controllers.begin(), connected_controllers.end(), - [](ControllerHolder& controller) { controller.is_connected = false; }); + for (ControllerHolder& controller : connected_controllers) { + controller.is_connected = false; + } } void Controller_NPad::ConnectAllDisconnectedControllers() { - std::for_each(connected_controllers.begin(), connected_controllers.end(), - [](ControllerHolder& controller) { - if (controller.type != NPadControllerType::None && !controller.is_connected) { - controller.is_connected = false; - } - }); + for (ControllerHolder& controller : connected_controllers) { + if (controller.type != NPadControllerType::None && !controller.is_connected) { + controller.is_connected = false; + } + } } void Controller_NPad::ClearAllControllers() { - std::for_each(connected_controllers.begin(), connected_controllers.end(), - [](ControllerHolder& controller) { - controller.type = NPadControllerType::None; - controller.is_connected = false; - }); + for (ControllerHolder& controller : connected_controllers) { + controller.type = NPadControllerType::None; + controller.is_connected = false; + } } u32 Controller_NPad::GetAndResetPressState() { |