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authorbunnei <bunneidev@gmail.com>2020-02-21 22:08:57 -0500
committerGitHub <noreply@github.com>2020-02-21 22:08:57 -0500
commit27d57e0c4a296f4011c4d8758137a3d259dd1141 (patch)
treed45b569c0c060eed74fb28037b07e41cd4b5cd0e
parent4a6a1aeab489960d73a4e0f2f62865f06944a3a2 (diff)
parent7dc488a375c81dbf693660b62e4974773caff1bd (diff)
Merge pull request #3442 from ReinUsesLisp/fix-3d-assert
shader/texture: Fix illegal 3D texture assert
-rw-r--r--src/video_core/shader/decode/texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 542636430..bee7d8cad 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -527,7 +527,7 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
const bool is_bindless = bindless_reg.has_value();
UNIMPLEMENTED_IF(texture_type == TextureType::TextureCube && is_array && is_shadow);
- ASSERT_MSG(texture_type != TextureType::Texture3D || is_array || is_shadow,
+ ASSERT_MSG(texture_type != TextureType::Texture3D || !is_array || !is_shadow,
"Illegal texture type");
const SamplerInfo info{texture_type, is_array, is_shadow, false};