diff options
| author | wwylele <wwylele@gmail.com> | 2017-04-20 22:56:07 +0300 | 
|---|---|---|
| committer | wwylele <wwylele@gmail.com> | 2017-04-20 22:56:07 +0300 | 
| commit | 2c2e872b318dee94057461a24c5915e8e0ebc844 (patch) | |
| tree | 97a6830953383179fab1c219d2181d779af5137c | |
| parent | b624a9520546410445c1320fac163759c9be6750 (diff) | |
gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 2 | 
1 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 8be4171fc..193cb13bd 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -214,8 +214,6 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper          out += variable_name + "[0] + " + variable_name + "[1] - vec3(0.5)";          break;      case Operation::Lerp: -        // TODO(bunnei): Verify if HW actually does this per-component, otherwise we can just use -        // builtin lerp          out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name +                 "[1] * (vec3(1.0) - " + variable_name + "[2])";          break;  | 
