diff options
author | Sebastian Valle <subv2112@gmail.com> | 2018-05-20 20:00:40 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-05-20 20:00:40 -0500 |
commit | 2dbfcd32d721feec3e133752a01f8550223c960d (patch) | |
tree | 7bff4b6ce0fa096d28ad499773379dfea64d2aa1 | |
parent | 03388c3071bdece3cfb2fe65bdaeeef5eab0b2b9 (diff) | |
parent | 98b143c2d6f6e0bc2402333968fba3e42ac8f2b9 (diff) |
Merge pull request #451 from Subv/gl_array_size
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 8 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 8 |
2 files changed, 3 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 907236136..35c1b1890 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -75,14 +75,11 @@ RasterizerOpenGL::RasterizerOpenGL() { // Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0 state.clip_distance[0] = true; - // Generate VBO, VAO and UBO - vertex_buffer = OGLStreamBuffer::MakeBuffer(GLAD_GL_ARB_buffer_storage, GL_ARRAY_BUFFER); - vertex_buffer->Create(VERTEX_BUFFER_SIZE, VERTEX_BUFFER_SIZE / 2); + // Generate VAO and UBO sw_vao.Create(); uniform_buffer.Create(); state.draw.vertex_array = sw_vao.handle; - state.draw.vertex_buffer = vertex_buffer->GetHandle(); state.draw.uniform_buffer = uniform_buffer.handle; state.Apply(); @@ -90,7 +87,6 @@ RasterizerOpenGL::RasterizerOpenGL() { framebuffer.Create(); hw_vao.Create(); - hw_vao_enabled_attributes.fill(false); stream_buffer = OGLStreamBuffer::MakeBuffer(has_ARB_buffer_storage, GL_ARRAY_BUFFER); stream_buffer->Create(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE / 2); @@ -181,8 +177,6 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr, glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib), attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset); glVertexAttribBinding(index, attrib.buffer); - - hw_vao_enabled_attributes[index] = true; } return {array_ptr, buffer_offset}; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 9709e595e..4b915c76a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -134,21 +134,17 @@ private: std::unique_ptr<GLShader::ProgramManager> shader_program_manager; OGLVertexArray sw_vao; OGLVertexArray hw_vao; - std::array<bool, 16> hw_vao_enabled_attributes; std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers; std::array<std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers>, Tegra::Engines::Maxwell3D::Regs::MaxShaderStage> ssbos; - static constexpr size_t VERTEX_BUFFER_SIZE = 128 * 1024 * 1024; - std::unique_ptr<OGLStreamBuffer> vertex_buffer; + static constexpr size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; + std::unique_ptr<OGLStreamBuffer> stream_buffer; OGLBuffer uniform_buffer; OGLFramebuffer framebuffer; - static constexpr size_t STREAM_BUFFER_SIZE = 4 * 1024 * 1024; - std::unique_ptr<OGLStreamBuffer> stream_buffer; - size_t CalculateVertexArraysSize() const; std::pair<u8*, GLintptr> SetupVertexArrays(u8* array_ptr, GLintptr buffer_offset); |