diff options
| author | Lioncash <mathew1800@gmail.com> | 2022-11-28 09:19:01 -0500 | 
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2022-11-28 10:00:37 -0500 | 
| commit | 2ec7d0b5fda0fe6cbafcc235e3d8cc91b0dc81e0 (patch) | |
| tree | c61fdcf120b96a0487e24f16c6f48b5fb44fafb5 | |
| parent | 7f42432f4205185f474733335c8a4eef26992454 (diff) | |
common/input: Add helpers functions for creating input and output devices
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
| -rw-r--r-- | src/common/input.h | 34 | ||||
| -rw-r--r-- | src/core/hid/emulated_console.cpp | 4 | ||||
| -rw-r--r-- | src/core/hid/emulated_controller.cpp | 20 | ||||
| -rw-r--r-- | src/core/hid/emulated_devices.cpp | 14 | ||||
| -rw-r--r-- | src/input_common/helpers/stick_from_buttons.cpp | 15 | ||||
| -rw-r--r-- | src/input_common/helpers/touch_from_buttons.cpp | 3 | ||||
| -rw-r--r-- | src/input_common/main.cpp | 102 | 
7 files changed, 102 insertions, 90 deletions
| diff --git a/src/common/input.h b/src/common/input.h index 4030ad2e5..449e0193f 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -383,6 +383,16 @@ void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDevic      }  } +inline void RegisterInputFactory(const std::string& name, +                                 std::shared_ptr<Factory<InputDevice>> factory) { +    RegisterFactory<InputDevice>(name, std::move(factory)); +} + +inline void RegisterOutputFactory(const std::string& name, +                                  std::shared_ptr<Factory<OutputDevice>> factory) { +    RegisterFactory<OutputDevice>(name, std::move(factory)); +} +  /**   * Unregisters an input device factory.   * @tparam InputDeviceType the type of input devices the factory can create @@ -395,6 +405,14 @@ void UnregisterFactory(const std::string& name) {      }  } +inline void UnregisterInputFactory(const std::string& name) { +    UnregisterFactory<InputDevice>(name); +} + +inline void UnregisterOutputFactory(const std::string& name) { +    UnregisterFactory<OutputDevice>(name); +} +  /**   * Create an input device from given paramters.   * @tparam InputDeviceType the type of input devices to create @@ -416,6 +434,14 @@ std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& param      return pair->second->Create(package);  } +inline std::unique_ptr<InputDevice> CreateInputDeviceFromString(const std::string& params) { +    return CreateDeviceFromString<InputDevice>(params); +} + +inline std::unique_ptr<OutputDevice> CreateOutputDeviceFromString(const std::string& params) { +    return CreateDeviceFromString<OutputDevice>(params); +} +  /**   * Create an input device from given parameters.   * @tparam InputDeviceType the type of input devices to create @@ -435,4 +461,12 @@ std::unique_ptr<InputDeviceType> CreateDevice(const ParamPackage& package) {      return pair->second->Create(package);  } +inline std::unique_ptr<InputDevice> CreateInputDevice(const ParamPackage& package) { +    return CreateDevice<InputDevice>(package); +} + +inline std::unique_ptr<OutputDevice> CreateOutputDevice(const ParamPackage& package) { +    return CreateDevice<OutputDevice>(package); +} +  } // namespace Common::Input diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index fb7e5802a..b6c8cc58d 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -68,7 +68,7 @@ void EmulatedConsole::ReloadInput() {      // If you load any device here add the equivalent to the UnloadInput() function      SetTouchParams(); -    motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params); +    motion_devices = Common::Input::CreateInputDevice(motion_params);      if (motion_devices) {          motion_devices->SetCallback({              .on_change = @@ -79,7 +79,7 @@ void EmulatedConsole::ReloadInput() {      // Unique index for identifying touch device source      std::size_t index = 0;      for (auto& touch_device : touch_devices) { -        touch_device = Common::Input::CreateDevice<Common::Input::InputDevice>(touch_params[index]); +        touch_device = Common::Input::CreateInputDevice(touch_params[index]);          if (!touch_device) {              continue;          } diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index ec1364452..b3188f256 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -146,27 +146,27 @@ void EmulatedController::LoadDevices() {      std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,                     button_params.begin() + Settings::NativeButton::BUTTON_NS_END, -                   button_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>); +                   button_devices.begin(), Common::Input::CreateInputDevice);      std::transform(stick_params.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,                     stick_params.begin() + Settings::NativeAnalog::STICK_HID_END, -                   stick_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>); +                   stick_devices.begin(), Common::Input::CreateInputDevice);      std::transform(motion_params.begin() + Settings::NativeMotion::MOTION_HID_BEGIN,                     motion_params.begin() + Settings::NativeMotion::MOTION_HID_END, -                   motion_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>); +                   motion_devices.begin(), Common::Input::CreateInputDevice);      std::transform(trigger_params.begin(), trigger_params.end(), trigger_devices.begin(), -                   Common::Input::CreateDevice<Common::Input::InputDevice>); +                   Common::Input::CreateInputDevice);      std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(), -                   Common::Input::CreateDevice<Common::Input::InputDevice>); -    camera_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(camera_params); -    nfc_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(nfc_params); +                   Common::Input::CreateInputDevice); +    camera_devices = Common::Input::CreateInputDevice(camera_params); +    nfc_devices = Common::Input::CreateInputDevice(nfc_params);      std::transform(output_params.begin(), output_params.end(), output_devices.begin(), -                   Common::Input::CreateDevice<Common::Input::OutputDevice>); +                   Common::Input::CreateOutputDevice);      // Initialize TAS devices      std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(), -                   Common::Input::CreateDevice<Common::Input::InputDevice>); +                   Common::Input::CreateInputDevice);      std::transform(tas_stick_params.begin(), tas_stick_params.end(), tas_stick_devices.begin(), -                   Common::Input::CreateDevice<Common::Input::InputDevice>); +                   Common::Input::CreateInputDevice);  }  void EmulatedController::LoadTASParams() { diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 658dbd318..e421828d2 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -25,12 +25,12 @@ void EmulatedDevices::ReloadInput() {          Common::ParamPackage mouse_params;          mouse_params.Set("engine", "mouse");          mouse_params.Set("button", static_cast<int>(key_index)); -        mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params); +        mouse_device = Common::Input::CreateInputDevice(mouse_params);          key_index++;      } -    mouse_stick_device = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( -        "engine:mouse,axis_x:0,axis_y:1"); +    mouse_stick_device = +        Common::Input::CreateInputDeviceFromString("engine:mouse,axis_x:0,axis_y:1");      // First two axis are reserved for mouse position      key_index = 2; @@ -38,7 +38,7 @@ void EmulatedDevices::ReloadInput() {          Common::ParamPackage mouse_params;          mouse_params.Set("engine", "mouse");          mouse_params.Set("axis", static_cast<int>(key_index)); -        mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params); +        mouse_device = Common::Input::CreateInputDevice(mouse_params);          key_index++;      } @@ -50,7 +50,7 @@ void EmulatedDevices::ReloadInput() {          keyboard_params.Set("button", static_cast<int>(key_index));          keyboard_params.Set("port", 1);          keyboard_params.Set("pad", 0); -        keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params); +        keyboard_device = Common::Input::CreateInputDevice(keyboard_params);          key_index++;      } @@ -62,11 +62,11 @@ void EmulatedDevices::ReloadInput() {          keyboard_params.Set("button", static_cast<int>(key_index));          keyboard_params.Set("port", 1);          keyboard_params.Set("pad", 1); -        keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params); +        keyboard_device = Common::Input::CreateInputDevice(keyboard_params);          key_index++;      } -    ring_analog_device = Common::Input::CreateDevice<Common::Input::InputDevice>(ring_params); +    ring_analog_device = Common::Input::CreateInputDevice(ring_params);      for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) {          if (!mouse_button_devices[index]) { diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 536d413a5..09aec2b04 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -318,16 +318,11 @@ private:  std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create(      const Common::ParamPackage& params) {      const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); -    auto up = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( -        params.Get("up", null_engine)); -    auto down = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( -        params.Get("down", null_engine)); -    auto left = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( -        params.Get("left", null_engine)); -    auto right = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( -        params.Get("right", null_engine)); -    auto modifier = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( -        params.Get("modifier", null_engine)); +    auto up = Common::Input::CreateInputDeviceFromString(params.Get("up", null_engine)); +    auto down = Common::Input::CreateInputDeviceFromString(params.Get("down", null_engine)); +    auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine)); +    auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine)); +    auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine));      auto modifier_scale = params.Get("modifier_scale", 0.5f);      auto modifier_angle = params.Get("modifier_angle", 5.5f);      return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left), diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 003a38da5..f44663ac6 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -69,8 +69,7 @@ private:  std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(      const Common::ParamPackage& params) {      const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); -    auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( -        params.Get("button", null_engine)); +    auto button = Common::Input::CreateInputDeviceFromString(params.Get("button", null_engine));      const float x = params.Get("x", 0.0f) / 1280.0f;      const float y = params.Get("y", 0.0f) / 720.0f;      return std::make_unique<TouchFromButtonDevice>(std::move(button), x, y); diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 76df133f3..baeed2e02 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -33,129 +33,113 @@ struct InputSubsystem::Impl {          keyboard->SetMappingCallback(mapping_callback);          keyboard_factory = std::make_shared<InputFactory>(keyboard);          keyboard_output_factory = std::make_shared<OutputFactory>(keyboard); -        Common::Input::RegisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName(), -                                                                   keyboard_factory); -        Common::Input::RegisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName(), -                                                                    keyboard_output_factory); +        Common::Input::RegisterInputFactory(keyboard->GetEngineName(), keyboard_factory); +        Common::Input::RegisterOutputFactory(keyboard->GetEngineName(), keyboard_output_factory);          mouse = std::make_shared<Mouse>("mouse");          mouse->SetMappingCallback(mapping_callback);          mouse_factory = std::make_shared<InputFactory>(mouse);          mouse_output_factory = std::make_shared<OutputFactory>(mouse); -        Common::Input::RegisterFactory<Common::Input::InputDevice>(mouse->GetEngineName(), -                                                                   mouse_factory); -        Common::Input::RegisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName(), -                                                                    mouse_output_factory); +        Common::Input::RegisterInputFactory(mouse->GetEngineName(), mouse_factory); +        Common::Input::RegisterOutputFactory(mouse->GetEngineName(), mouse_output_factory);          touch_screen = std::make_shared<TouchScreen>("touch");          touch_screen_factory = std::make_shared<InputFactory>(touch_screen); -        Common::Input::RegisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName(), -                                                                   touch_screen_factory); +        Common::Input::RegisterInputFactory(touch_screen->GetEngineName(), touch_screen_factory);          gcadapter = std::make_shared<GCAdapter>("gcpad");          gcadapter->SetMappingCallback(mapping_callback);          gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter);          gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter); -        Common::Input::RegisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName(), -                                                                   gcadapter_input_factory); -        Common::Input::RegisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName(), -                                                                    gcadapter_output_factory); +        Common::Input::RegisterInputFactory(gcadapter->GetEngineName(), gcadapter_input_factory); +        Common::Input::RegisterOutputFactory(gcadapter->GetEngineName(), gcadapter_output_factory);          udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");          udp_client->SetMappingCallback(mapping_callback);          udp_client_input_factory = std::make_shared<InputFactory>(udp_client);          udp_client_output_factory = std::make_shared<OutputFactory>(udp_client); -        Common::Input::RegisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName(), -                                                                   udp_client_input_factory); -        Common::Input::RegisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName(), -                                                                    udp_client_output_factory); +        Common::Input::RegisterInputFactory(udp_client->GetEngineName(), udp_client_input_factory); +        Common::Input::RegisterOutputFactory(udp_client->GetEngineName(), +                                             udp_client_output_factory);          tas_input = std::make_shared<TasInput::Tas>("tas");          tas_input->SetMappingCallback(mapping_callback);          tas_input_factory = std::make_shared<InputFactory>(tas_input);          tas_output_factory = std::make_shared<OutputFactory>(tas_input); -        Common::Input::RegisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName(), -                                                                   tas_input_factory); -        Common::Input::RegisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName(), -                                                                    tas_output_factory); +        Common::Input::RegisterInputFactory(tas_input->GetEngineName(), tas_input_factory); +        Common::Input::RegisterOutputFactory(tas_input->GetEngineName(), tas_output_factory);          camera = std::make_shared<Camera>("camera");          camera->SetMappingCallback(mapping_callback);          camera_input_factory = std::make_shared<InputFactory>(camera);          camera_output_factory = std::make_shared<OutputFactory>(camera); -        Common::Input::RegisterFactory<Common::Input::InputDevice>(camera->GetEngineName(), -                                                                   camera_input_factory); -        Common::Input::RegisterFactory<Common::Input::OutputDevice>(camera->GetEngineName(), -                                                                    camera_output_factory); +        Common::Input::RegisterInputFactory(camera->GetEngineName(), camera_input_factory); +        Common::Input::RegisterOutputFactory(camera->GetEngineName(), camera_output_factory);          virtual_amiibo = std::make_shared<VirtualAmiibo>("virtual_amiibo");          virtual_amiibo->SetMappingCallback(mapping_callback);          virtual_amiibo_input_factory = std::make_shared<InputFactory>(virtual_amiibo);          virtual_amiibo_output_factory = std::make_shared<OutputFactory>(virtual_amiibo); -        Common::Input::RegisterFactory<Common::Input::InputDevice>(virtual_amiibo->GetEngineName(), -                                                                   virtual_amiibo_input_factory); -        Common::Input::RegisterFactory<Common::Input::OutputDevice>(virtual_amiibo->GetEngineName(), -                                                                    virtual_amiibo_output_factory); +        Common::Input::RegisterInputFactory(virtual_amiibo->GetEngineName(), +                                            virtual_amiibo_input_factory); +        Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(), +                                             virtual_amiibo_output_factory);  #ifdef HAVE_SDL2          sdl = std::make_shared<SDLDriver>("sdl");          sdl->SetMappingCallback(mapping_callback);          sdl_input_factory = std::make_shared<InputFactory>(sdl);          sdl_output_factory = std::make_shared<OutputFactory>(sdl); -        Common::Input::RegisterFactory<Common::Input::InputDevice>(sdl->GetEngineName(), -                                                                   sdl_input_factory); -        Common::Input::RegisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName(), -                                                                    sdl_output_factory); +        Common::Input::RegisterInputFactory(sdl->GetEngineName(), sdl_input_factory); +        Common::Input::RegisterOutputFactory(sdl->GetEngineName(), sdl_output_factory);  #endif -        Common::Input::RegisterFactory<Common::Input::InputDevice>( -            "touch_from_button", std::make_shared<TouchFromButton>()); -        Common::Input::RegisterFactory<Common::Input::InputDevice>( -            "analog_from_button", std::make_shared<StickFromButton>()); +        Common::Input::RegisterInputFactory("touch_from_button", +                                            std::make_shared<TouchFromButton>()); +        Common::Input::RegisterInputFactory("analog_from_button", +                                            std::make_shared<StickFromButton>());      }      void Shutdown() { -        Common::Input::UnregisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName()); -        Common::Input::UnregisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName()); +        Common::Input::UnregisterInputFactory(keyboard->GetEngineName()); +        Common::Input::UnregisterOutputFactory(keyboard->GetEngineName());          keyboard.reset(); -        Common::Input::UnregisterFactory<Common::Input::InputDevice>(mouse->GetEngineName()); -        Common::Input::UnregisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName()); +        Common::Input::UnregisterInputFactory(mouse->GetEngineName()); +        Common::Input::UnregisterOutputFactory(mouse->GetEngineName());          mouse.reset(); -        Common::Input::UnregisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName()); +        Common::Input::UnregisterInputFactory(touch_screen->GetEngineName());          touch_screen.reset(); -        Common::Input::UnregisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName()); -        Common::Input::UnregisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName()); +        Common::Input::UnregisterInputFactory(gcadapter->GetEngineName()); +        Common::Input::UnregisterOutputFactory(gcadapter->GetEngineName());          gcadapter.reset(); -        Common::Input::UnregisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName()); -        Common::Input::UnregisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName()); +        Common::Input::UnregisterInputFactory(udp_client->GetEngineName()); +        Common::Input::UnregisterOutputFactory(udp_client->GetEngineName());          udp_client.reset(); -        Common::Input::UnregisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName()); -        Common::Input::UnregisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName()); +        Common::Input::UnregisterInputFactory(tas_input->GetEngineName()); +        Common::Input::UnregisterOutputFactory(tas_input->GetEngineName());          tas_input.reset(); -        Common::Input::UnregisterFactory<Common::Input::InputDevice>(camera->GetEngineName()); -        Common::Input::UnregisterFactory<Common::Input::OutputDevice>(camera->GetEngineName()); +        Common::Input::UnregisterInputFactory(camera->GetEngineName()); +        Common::Input::UnregisterOutputFactory(camera->GetEngineName());          camera.reset(); -        Common::Input::UnregisterFactory<Common::Input::InputDevice>( -            virtual_amiibo->GetEngineName()); -        Common::Input::UnregisterFactory<Common::Input::OutputDevice>( -            virtual_amiibo->GetEngineName()); +        Common::Input::UnregisterInputFactory(virtual_amiibo->GetEngineName()); +        Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName());          virtual_amiibo.reset();  #ifdef HAVE_SDL2 -        Common::Input::UnregisterFactory<Common::Input::InputDevice>(sdl->GetEngineName()); -        Common::Input::UnregisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName()); +        Common::Input::UnregisterInputFactory(sdl->GetEngineName()); +        Common::Input::UnregisterOutputFactory(sdl->GetEngineName());          sdl.reset();  #endif -        Common::Input::UnregisterFactory<Common::Input::InputDevice>("touch_from_button"); -        Common::Input::UnregisterFactory<Common::Input::InputDevice>("analog_from_button"); +        Common::Input::UnregisterInputFactory("touch_from_button"); +        Common::Input::UnregisterInputFactory("analog_from_button");      }      [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { | 
