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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-10-07 14:49:47 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-10-07 14:49:47 -0300 |
commit | 3d0f35730734598651dc4cac830fff5158e53635 (patch) | |
tree | 98423bf6143a7e886c499160de694b71913b0da7 | |
parent | 632c9e4ee3417aaa89db377777377d91c69c7887 (diff) |
shader/half_set_predicate: Fix HSETP2 for constant buffers
HSETP2 when used with a constant buffer parses the second operand type
as F32. This is not configurable.
-rw-r--r-- | src/video_core/shader/decode/half_set_predicate.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp index 26d267b4c..fec8f2dbe 100644 --- a/src/video_core/shader/decode/half_set_predicate.cpp +++ b/src/video_core/shader/decode/half_set_predicate.cpp @@ -33,6 +33,8 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) { h_and = instr.hsetp2.cbuf_and_imm.h_and; op_b = GetOperandAbsNegHalf(GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()), instr.hsetp2.cbuf.abs_b, instr.hsetp2.cbuf.negate_b); + // F32 is hardcoded in hardware + op_b = UnpackHalfFloat(std::move(op_b), Tegra::Shader::HalfType::F32); break; case OpCode::Id::HSETP2_IMM: cond = instr.hsetp2.cbuf_and_imm.cond; |