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authorbunnei <bunneidev@gmail.com>2022-04-13 18:43:47 -0700
committerGitHub <noreply@github.com>2022-04-13 18:43:47 -0700
commit46da380b571b46d85bf0a6e62ce7a74c9fdce832 (patch)
treeaa5bc5404eb263aec32597f4c8b50c02b6ba76f6
parent072b3e6e26fc8b9834a7fd0ed2d263b06cd42a74 (diff)
parent50415f68a50307f9fd88d4cd4f843d1f116cca75 (diff)
Merge pull request #8027 from lat9nq/cmd-fullscreen-size
emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 57f807826..ae2e62dc5 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -123,14 +123,15 @@ void EmuWindow_SDL2::ShowCursor(bool show_cursor) {
}
void EmuWindow_SDL2::Fullscreen() {
+ SDL_DisplayMode display_mode;
switch (Settings::values.fullscreen_mode.GetValue()) {
case Settings::FullscreenMode::Exclusive:
- // Set window size to render size before entering fullscreen -- SDL does not resize to
- // display dimensions in this mode.
- // TODO: Multiply the window size by resolution_factor (for both docked modes)
- if (Settings::values.use_docked_mode) {
- SDL_SetWindowSize(render_window, Layout::ScreenDocked::Width,
- Layout::ScreenDocked::Height);
+ // Set window size to render size before entering fullscreen -- SDL2 does not resize window
+ // to display dimensions automatically in this mode.
+ if (SDL_GetDesktopDisplayMode(0, &display_mode) == 0) {
+ SDL_SetWindowSize(render_window, display_mode.w, display_mode.h);
+ } else {
+ LOG_ERROR(Frontend, "SDL_GetDesktopDisplayMode failed: {}", SDL_GetError());
}
if (SDL_SetWindowFullscreen(render_window, SDL_WINDOW_FULLSCREEN) == 0) {