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| author | bunnei <bunneidev@gmail.com> | 2018-10-22 22:49:49 -0400 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-10-22 22:49:49 -0400 | 
| commit | 4cccfb4190ed62a056314043071c45452b98a443 (patch) | |
| tree | 063e1b28f0dc09201a5193ba96514c298588bd17 | |
| parent | ff6b2d457499156584ef51fb6025d2b3958e3aa5 (diff) | |
| parent | 8a86c8d48b7ca8b7c9217938a36720e616a2ebad (diff) | |
Merge pull request #1537 from lioncash/shader
gl_shader_decompiler: Minor changes
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 13 | 
1 files changed, 7 insertions, 6 deletions
| diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index b0eb879cc..09db58ab6 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -378,8 +378,8 @@ public:       * @param reg The destination register to use.       * @param elem The element to use for the operation.       * @param value The code representing the value to assign. Type has to be half float. -     * @param type Half float kind of assignment. -     * @param dest_num_components Number of components in the destionation. +     * @param merge Half float kind of assignment. +     * @param dest_num_components Number of components in the destination.       * @param value_num_components Number of components in the value.       * @param is_saturated Optional, when True, saturates the provided value.       * @param dest_elem Optional, the destination element to use for the operation. @@ -422,6 +422,7 @@ public:       * @param reg The destination register to use.       * @param elem The element to use for the operation.       * @param attribute The input attribute to use as the source value. +     * @param input_mode The input mode.       * @param vertex The register that decides which vertex to read from (used in GS).       */      void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute, @@ -951,7 +952,7 @@ private:          // Can't assign to the constant predicate.          ASSERT(pred != static_cast<u64>(Pred::UnusedIndex)); -        const std::string variable = 'p' + std::to_string(pred) + '_' + suffix; +        std::string variable = 'p' + std::to_string(pred) + '_' + suffix;          shader.AddLine(variable + " = " + value + ';');          declr_predicates.insert(std::move(variable));      } @@ -1058,7 +1059,7 @@ private:      /*       * Transforms the input string GLSL operand into an unpacked half float pair.       * @note This function returns a float type pair instead of a half float pair. This is because -     * real half floats are not standarized in GLSL but unpackHalf2x16 (which returns a vec2) is. +     * real half floats are not standardized in GLSL but unpackHalf2x16 (which returns a vec2) is.       * @param operand Input operand. It has to be an unsigned integer.       * @param type How to unpack the unsigned integer to a half float pair.       * @param abs Get the absolute value of unpacked half floats. @@ -3291,8 +3292,8 @@ private:                                    Tegra::Shader::VmadType type, u64 byte_height) {                      const std::string value = [&]() {                          if (!is_chunk) { -                            const auto offset = static_cast<u32>(byte_height * 8); -                            return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)"; +                            const auto shift = static_cast<u32>(byte_height * 8); +                            return "((" + op + " >> " + std::to_string(shift) + ") & 0xff)";                          }                          const std::string zero = "0"; | 
