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author | Mat M <mathew1800@gmail.com> | 2018-08-21 09:51:46 -0400 |
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committer | GitHub <noreply@github.com> | 2018-08-21 09:51:46 -0400 |
commit | 5678ec0dd0072be3903bb6a0ec32be3ff8d376ad (patch) | |
tree | 80688c0dc1b6d386ccc7fd6c9a3f7484c6887794 | |
parent | bf89a99839abb30e33872b8401eae30cd95e7585 (diff) | |
parent | 3f4fb4b0370d7dc9a0f1e7fc4b006d9f27cb5135 (diff) |
Merge pull request #1144 from MerryMage/MAX_LAG_TIME_US
perf_stats: Change MAX_LAG_TIME_US to an appropriate value
-rw-r--r-- | src/core/perf_stats.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 8e09b9b63..4e5633edb 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -76,7 +76,7 @@ double PerfStats::GetLastFrameTimeScale() { void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) { // Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher // values increase the time needed to recover and limit framerate again after spikes. - constexpr microseconds MAX_LAG_TIME_US = 25us; + constexpr microseconds MAX_LAG_TIME_US = 25000us; if (!Settings::values.toggle_framelimit) { return; |