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authorLioncash <mathew1800@gmail.com>2019-05-24 23:32:01 -0400
committerLioncash <mathew1800@gmail.com>2019-05-24 23:50:10 -0400
commit5a4564bd8eae9c8fef6da70009536ce50b5752d5 (patch)
treee2c03d0a39175e2310d9a2289b7cf9274a8fa95a
parente86d2e2e5bb1929b4c5f3f5f43e510f262bd8875 (diff)
renderer_opengl/utils: Use a std::string_view with LabelGLObject()
Uses a std::string_view instead of a std::string, given the pointed to string isn't modified and is only used in a formatting operation. This is nice because a few usages directly supply a string literal to the function, allowing these usages to otherwise not heap allocate, unlike the std::string overloads. While we're at it, we can combine the address formatting into a single formatting call.
-rw-r--r--src/video_core/renderer_opengl/utils.cpp16
-rw-r--r--src/video_core/renderer_opengl/utils.h4
2 files changed, 10 insertions, 10 deletions
diff --git a/src/video_core/renderer_opengl/utils.cpp b/src/video_core/renderer_opengl/utils.cpp
index 84a987371..f23fc9f9d 100644
--- a/src/video_core/renderer_opengl/utils.cpp
+++ b/src/video_core/renderer_opengl/utils.cpp
@@ -38,27 +38,27 @@ void BindBuffersRangePushBuffer::Bind() const {
sizes.data());
}
-void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
+void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info) {
if (!GLAD_GL_KHR_debug) {
- return; // We don't need to throw an error as this is just for debugging
+ // We don't need to throw an error as this is just for debugging
+ return;
}
- const std::string nice_addr = fmt::format("0x{:016x}", addr);
- std::string object_label;
+ std::string object_label;
if (extra_info.empty()) {
switch (identifier) {
case GL_TEXTURE:
- object_label = "Texture@" + nice_addr;
+ object_label = fmt::format("Texture@0x{:016X}", addr);
break;
case GL_PROGRAM:
- object_label = "Shader@" + nice_addr;
+ object_label = fmt::format("Shader@0x{:016X}", addr);
break;
default:
- object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
+ object_label = fmt::format("Object(0x{:X})@0x{:016X}", identifier, addr);
break;
}
} else {
- object_label = extra_info + '@' + nice_addr;
+ object_label = fmt::format("{}@0x{:016X}", extra_info, addr);
}
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
}
diff --git a/src/video_core/renderer_opengl/utils.h b/src/video_core/renderer_opengl/utils.h
index aef45c9dc..b3e9fc499 100644
--- a/src/video_core/renderer_opengl/utils.h
+++ b/src/video_core/renderer_opengl/utils.h
@@ -4,7 +4,7 @@
#pragma once
-#include <string>
+#include <string_view>
#include <vector>
#include <glad/glad.h>
#include "common/common_types.h"
@@ -30,6 +30,6 @@ private:
std::vector<GLsizeiptr> sizes;
};
-void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = "");
+void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info = {});
} // namespace OpenGL \ No newline at end of file