diff options
| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-07 14:56:23 -0700 | 
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-07 15:33:07 -0700 | 
| commit | 6577bbc3c5c47d8e3868f1205284337c6c672744 (patch) | |
| tree | 7837aa8fc199b519ac45fd1b8312f5fb0e02afa3 | |
| parent | 4af2a1a3d74eb5e77b59e4557c50e230d453d7d9 (diff) | |
Remove ability to load symbol maps
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
| -rw-r--r-- | src/citra_qt/main.cpp | 13 | ||||
| -rw-r--r-- | src/citra_qt/main.h | 1 | ||||
| -rw-r--r-- | src/citra_qt/main.ui | 1 | ||||
| -rw-r--r-- | src/core/hle/svc.cpp | 10 | ||||
| -rw-r--r-- | src/core/loader/elf.cpp | 32 | 
5 files changed, 2 insertions, 55 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 9beec69bc..d7fad555f 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -38,7 +38,6 @@  #include "common/scm_rev.h"  #include "common/scope_exit.h"  #include "common/string_util.h" -#include "core/arm/disassembler/load_symbol_map.h"  #include "core/core.h"  #include "core/file_sys/archive_source_sd_savedata.h"  #include "core/gdbstub/gdbstub.h" @@ -253,8 +252,6 @@ void GMainWindow::ConnectWidgetEvents() {  void GMainWindow::ConnectMenuEvents() {      // File      connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); -    connect(ui.action_Load_Symbol_Map, &QAction::triggered, this, -            &GMainWindow::OnMenuLoadSymbolMap);      connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,              &GMainWindow::OnMenuSelectGameListRoot);      connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); @@ -506,16 +503,6 @@ void GMainWindow::OnMenuLoadFile() {      }  } -void GMainWindow::OnMenuLoadSymbolMap() { -    QString filename = QFileDialog::getOpenFileName( -        this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol Map (*.*)")); -    if (!filename.isEmpty()) { -        UISettings::values.symbols_path = QFileInfo(filename).path(); - -        LoadSymbolMap(filename.toStdString()); -    } -} -  void GMainWindow::OnMenuSelectGameListRoot() {      QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));      if (!dir_path.isEmpty()) { diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h index ded089580..cb2e87cbd 100644 --- a/src/citra_qt/main.h +++ b/src/citra_qt/main.h @@ -116,7 +116,6 @@ private slots:      void OnGameListLoadFile(QString game_path);      void OnGameListOpenSaveFolder(u64 program_id);      void OnMenuLoadFile(); -    void OnMenuLoadSymbolMap();      /// Called whenever a user selects the "File->Select Game List Root" menu item      void OnMenuSelectGameListRoot();      void OnMenuRecentFile(); diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui index f64b878f0..b13d578f5 100644 --- a/src/citra_qt/main.ui +++ b/src/citra_qt/main.ui @@ -58,7 +58,6 @@       </property>      </widget>      <addaction name="action_Load_File"/> -    <addaction name="action_Load_Symbol_Map"/>      <addaction name="separator"/>      <addaction name="action_Select_Game_List_Root"/>      <addaction name="menu_recent_files"/> diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index 2db823c61..8538cfc9d 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -2,12 +2,12 @@  // Licensed under GPLv2 or any later version  // Refer to the license.txt file included. +#include <cinttypes>  #include <map>  #include "common/logging/log.h"  #include "common/microprofile.h"  #include "common/scope_exit.h"  #include "common/string_util.h" -#include "common/symbols.h"  #include "core/arm/arm_interface.h"  #include "core/core_timing.h"  #include "core/hle/function_wrappers.h" @@ -524,13 +524,7 @@ static ResultCode CreateThread(Kernel::Handle* out_handle, s32 priority, u32 ent                                 u32 stack_top, s32 processor_id) {      using Kernel::Thread; -    std::string name; -    if (Symbols::HasSymbol(entry_point)) { -        TSymbol symbol = Symbols::GetSymbol(entry_point); -        name = symbol.name; -    } else { -        name = Common::StringFromFormat("unknown-%08x", entry_point); -    } +    std::string name = Common::StringFromFormat("unknown-%08" PRIX32, entry_point);      if (priority > THREADPRIO_LOWEST) {          return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS, diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp index 8eb5200ab..cfcde9167 100644 --- a/src/core/loader/elf.cpp +++ b/src/core/loader/elf.cpp @@ -8,7 +8,6 @@  #include "common/common_types.h"  #include "common/file_util.h"  #include "common/logging/log.h" -#include "common/symbols.h"  #include "core/hle/kernel/process.h"  #include "core/hle/kernel/resource_limit.h"  #include "core/loader/elf.h" @@ -210,7 +209,6 @@ public:          return (u32)(header->e_flags);      }      SharedPtr<CodeSet> LoadInto(u32 vaddr); -    bool LoadSymbols();      int GetNumSegments() const {          return (int)(header->e_phnum); @@ -258,8 +256,6 @@ ElfReader::ElfReader(void* ptr) {      sections = (Elf32_Shdr*)(base + header->e_shoff);      entryPoint = header->e_entry; - -    LoadSymbols();  }  const char* ElfReader::GetSectionName(int section) const { @@ -362,34 +358,6 @@ SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const      return -1;  } -bool ElfReader::LoadSymbols() { -    bool hasSymbols = false; -    SectionID sec = GetSectionByName(".symtab"); -    if (sec != -1) { -        int stringSection = sections[sec].sh_link; -        const char* stringBase = reinterpret_cast<const char*>(GetSectionDataPtr(stringSection)); - -        // We have a symbol table! -        const Elf32_Sym* symtab = reinterpret_cast<const Elf32_Sym*>(GetSectionDataPtr(sec)); -        unsigned int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym); -        for (unsigned sym = 0; sym < numSymbols; sym++) { -            int size = symtab[sym].st_size; -            if (size == 0) -                continue; - -            int type = symtab[sym].st_info & 0xF; - -            const char* name = stringBase + symtab[sym].st_name; - -            Symbols::Add(symtab[sym].st_value, name, size, type); - -            hasSymbols = true; -        } -    } - -    return hasSymbols; -} -  ////////////////////////////////////////////////////////////////////////////////////////////////////  // Loader namespace  | 
