diff options
| author | Brian Clinkenbeard <brianclinkenbeard@users.noreply.github.com> | 2020-02-10 19:56:33 -0800 | 
|---|---|---|
| committer | Brian Clinkenbeard <brianclinkenbeard@users.noreply.github.com> | 2020-02-10 19:56:33 -0800 | 
| commit | 68043dd2337feab0b0ccc9868cd535b2254335ea (patch) | |
| tree | bb97a502f85b24bb018a3f99c9e564fa09251ed2 | |
| parent | 84ea9c2b428801b581a35f1668833f99c4128a91 (diff) | |
use config mode for finding SDL2 with CMake
| -rw-r--r-- | CMakeLists.txt | 11 | ||||
| -rw-r--r-- | externals/cmake-modules/FindSDL2.cmake | 239 | 
2 files changed, 6 insertions, 244 deletions
| diff --git a/CMakeLists.txt b/CMakeLists.txt index dc782e252..44ed4196d 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -151,15 +151,16 @@ if (ENABLE_SDL2)          set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")          set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")          set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll") -    else() -        find_package(SDL2 REQUIRED) -    endif() -    if (SDL2_FOUND) -        # TODO(yuriks): Make FindSDL2.cmake export an IMPORTED library instead          add_library(SDL2 INTERFACE)          target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")          target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}") +    else() +        find_package(SDL2 REQUIRED) +        include_directories(${SDL2_INCLUDE_DIRS}) + +        add_library(SDL2 INTERFACE) +        target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")      endif()  else()      set(SDL2_FOUND NO) diff --git a/externals/cmake-modules/FindSDL2.cmake b/externals/cmake-modules/FindSDL2.cmake deleted file mode 100644 index 22ce752c5..000000000 --- a/externals/cmake-modules/FindSDL2.cmake +++ /dev/null @@ -1,239 +0,0 @@ - -# This module defines -# SDL2_LIBRARY, the name of the library to link against -# SDL2_FOUND, if false, do not try to link to SDL2 -# SDL2_INCLUDE_DIR, where to find SDL.h -# SDL2_DLL_DIR, where to find SDL2.dll if it exists -# -# This module responds to the the flag: -# SDL2_BUILDING_LIBRARY -# If this is defined, then no SDL2main will be linked in because -# only applications need main(). -# Otherwise, it is assumed you are building an application and this -# module will attempt to locate and set the the proper link flags -# as part of the returned SDL2_LIBRARY variable. -# -# Don't forget to include SDLmain.h and SDLmain.m your project for the -# OS X framework based version. (Other versions link to -lSDL2main which -# this module will try to find on your behalf.) Also for OS X, this -# module will automatically add the -framework Cocoa on your behalf. -# -# -# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration -# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library -# (SDL2.dll, libsdl2.so, SDL2.framework, etc). -# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again. -# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value -# as appropriate. These values are used to generate the final SDL2_LIBRARY -# variable, but when these values are unset, SDL2_LIBRARY does not get created. -# -# -# $SDL2DIR is an environment variable that would -# correspond to the ./configure --prefix=$SDL2DIR -# used in building SDL2. -# l.e.galup  9-20-02 -# -# Modified by Eric Wing. -# Added code to assist with automated building by using environmental variables -# and providing a more controlled/consistent search behavior. -# Added new modifications to recognize OS X frameworks and -# additional Unix paths (FreeBSD, etc). -# Also corrected the header search path to follow "proper" SDL guidelines. -# Added a search for SDL2main which is needed by some platforms. -# Added a search for threads which is needed by some platforms. -# Added needed compile switches for MinGW. -# -# On OSX, this will prefer the Framework version (if found) over others. -# People will have to manually change the cache values of -# SDL2_LIBRARY to override this selection or set the CMake environment -# CMAKE_INCLUDE_PATH to modify the search paths. -# -# Note that the header path has changed from SDL2/SDL.h to just SDL.h -# This needed to change because "proper" SDL convention -# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability -# reasons because not all systems place things in SDL2/ (see FreeBSD). - -#============================================================================= -# Copyright 2003-2009 Kitware, Inc. -# -# Distributed under the OSI-approved BSD License (the "License"). -# -# This software is distributed WITHOUT ANY WARRANTY; without even the -# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -# See the License for more information. -#============================================================================= -# CMake - Cross Platform Makefile Generator -# Copyright 2000-2016 Kitware, Inc. -# Copyright 2000-2011 Insight Software Consortium -# All rights reserved. -#  -# Redistribution and use in source and binary forms, with or without -# modification, are permitted provided that the following conditions -# are met: -#  -# * Redistributions of source code must retain the above copyright -#   notice, this list of conditions and the following disclaimer. -#  -# * Redistributions in binary form must reproduce the above copyright -#   notice, this list of conditions and the following disclaimer in the -#   documentation and/or other materials provided with the distribution. -#  -# * Neither the names of Kitware, Inc., the Insight Software Consortium, -#   nor the names of their contributors may be used to endorse or promote -#   products derived from this software without specific prior written -#   permission. -#  -# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -#  -# ------------------------------------------------------------------------------ -#  -# The above copyright and license notice applies to distributions of -# CMake in source and binary form.  Some source files contain additional -# notices of original copyright by their contributors; see each source -# for details.  Third-party software packages supplied with CMake under -# compatible licenses provide their own copyright notices documented in -# corresponding subdirectories. -#  -# ------------------------------------------------------------------------------ -#  -# CMake was initially developed by Kitware with the following sponsorship: -#  -#  * National Library of Medicine at the National Institutes of Health -#    as part of the Insight Segmentation and Registration Toolkit (ITK). -#  -#  * US National Labs (Los Alamos, Livermore, Sandia) ASC Parallel -#    Visualization Initiative. -#  -#  * National Alliance for Medical Image Computing (NAMIC) is funded by the -#    National Institutes of Health through the NIH Roadmap for Medical Research, -#    Grant U54 EB005149. -#  -#  * Kitware, Inc. -# - -message("<FindSDL2.cmake>") - -SET(SDL2_SEARCH_PATHS -    ~/Library/Frameworks -    /Library/Frameworks -    /usr/local -    /usr -    /sw # Fink -    /opt/local # DarwinPorts -    /opt/csw # Blastwave -    /opt -    ${SDL2_PATH} -) - -if(CMAKE_SIZEOF_VOID_P EQUAL 8) -    set(VC_LIB_PATH_SUFFIX lib/x64) -else() -    set(VC_LIB_PATH_SUFFIX lib/x86) -endif() - -FIND_LIBRARY(SDL2_LIBRARY_TEMP -    NAMES SDL2 -    HINTS -    $ENV{SDL2DIR} -    PATH_SUFFIXES lib64 lib ${VC_LIB_PATH_SUFFIX} -    PATHS ${SDL2_SEARCH_PATHS} -) - -IF(SDL2_LIBRARY_TEMP) -    if(MSVC) -        get_filename_component(SDL2_DLL_DIR_TEMP ${SDL2_LIBRARY_TEMP} DIRECTORY) -        if(EXISTS ${SDL2_DLL_DIR_TEMP}/SDL2.dll) -            set(SDL2_DLL_DIR ${SDL2_DLL_DIR_TEMP}) -            unset(SDL2_DLL_DIR_TEMP) -        endif() -    endif() - -    FIND_PATH(SDL2_INCLUDE_DIR SDL.h -        HINTS -        $ENV{SDL2DIR} -        PATH_SUFFIXES include/SDL2 include -        PATHS ${SDL2_SEARCH_PATHS} -    ) - -    IF(NOT SDL2_BUILDING_LIBRARY) -        IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") -            # Non-OS X framework versions expect you to also dynamically link to -            # SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms -            # seem to provide SDL2main for compatibility even though they don't -            # necessarily need it. -            FIND_LIBRARY(SDL2MAIN_LIBRARY -                NAMES SDL2main -                HINTS -                $ENV{SDL2DIR} -                PATH_SUFFIXES lib64 lib -                PATHS ${SDL2_SEARCH_PATHS} -            ) -        ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") -    ENDIF(NOT SDL2_BUILDING_LIBRARY) - -    # SDL2 may require threads on your system. -    # The Apple build may not need an explicit flag because one of the -    # frameworks may already provide it. -    # But for non-OSX systems, I will use the CMake Threads package. -    IF(NOT APPLE) -        FIND_PACKAGE(Threads) -    ENDIF(NOT APPLE) - -    # MinGW needs an additional library, mwindows -    # It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows -    # (Actually on second look, I think it only needs one of the m* libraries.) -    IF(MINGW) -        SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW") -    ENDIF(MINGW) - -    # For SDL2main -    IF(NOT SDL2_BUILDING_LIBRARY) -        IF(SDL2MAIN_LIBRARY) -            SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP}) -        ENDIF(SDL2MAIN_LIBRARY) -    ENDIF(NOT SDL2_BUILDING_LIBRARY) - -    # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa. -    # CMake doesn't display the -framework Cocoa string in the UI even -    # though it actually is there if I modify a pre-used variable. -    # I think it has something to do with the CACHE STRING. -    # So I use a temporary variable until the end so I can set the -    # "real" variable in one-shot. -    IF(APPLE) -        SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa") -    ENDIF(APPLE) - -    # For threads, as mentioned Apple doesn't need this. -    # In fact, there seems to be a problem if I used the Threads package -    # and try using this line, so I'm just skipping it entirely for OS X. -    IF(NOT APPLE) -        SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT}) -    ENDIF(NOT APPLE) - -    # For MinGW library -    IF(MINGW) -        SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP}) -    ENDIF(MINGW) - -    # Set the final string here so the GUI reflects the final state. -    SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found") - -    # Unset the temp variable to INTERNAL so it is not seen in the CMake GUI -    UNSET(SDL2_LIBRARY_TEMP) -ENDIF(SDL2_LIBRARY_TEMP) - -message("</FindSDL2.cmake>") - -INCLUDE(FindPackageHandleStandardArgs) - -FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR) | 
