diff options
| author | wwylele <wwylele@gmail.com> | 2016-05-15 13:35:45 +0300 | 
|---|---|---|
| committer | wwylele <wwylele@gmail.com> | 2016-05-15 13:35:45 +0300 | 
| commit | 6d49e4621c7ea7565262998782ff52910940fcd9 (patch) | |
| tree | dba0511284aadb360ab1c5be68a3f73c28366267 | |
| parent | 416faa20d1156ac4e8646710e9c1f9565c0ed14b (diff) | |
fixup! Refactor input system
| -rw-r--r-- | src/common/key_map.cpp | 30 | ||||
| -rw-r--r-- | src/common/key_map.h | 14 | 
2 files changed, 24 insertions, 20 deletions
diff --git a/src/common/key_map.cpp b/src/common/key_map.cpp index 61572cde6..ad311d66b 100644 --- a/src/common/key_map.cpp +++ b/src/common/key_map.cpp @@ -19,11 +19,11 @@ const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets =      Service::HID::PAD_UP, Service::HID::PAD_DOWN, Service::HID::PAD_LEFT, Service::HID::PAD_RIGHT,      Service::HID::PAD_C_UP, Service::HID::PAD_C_DOWN, Service::HID::PAD_C_LEFT, Service::HID::PAD_C_RIGHT, -    IndirectTarget::CIRCLE_PAD_UP, -    IndirectTarget::CIRCLE_PAD_DOWN, -    IndirectTarget::CIRCLE_PAD_LEFT, -    IndirectTarget::CIRCLE_PAD_RIGHT, -    IndirectTarget::CIRCLE_PAD_MODIFIER, +    IndirectTarget::CirclePadUp, +    IndirectTarget::CirclePadDown, +    IndirectTarget::CirclePadLeft, +    IndirectTarget::CirclePadRight, +    IndirectTarget::CirclePadModifier,  }};  static std::map<HostDeviceKey, KeyTarget> key_map; @@ -79,23 +79,23 @@ void PressKey(EmuWindow& emu_window, HostDeviceKey key) {          emu_window.ButtonPressed({{target->second.target.direct_target_hex}});      } else {          switch (target->second.target.indirect_target) { -        case IndirectTarget::CIRCLE_PAD_UP: +        case IndirectTarget::CirclePadUp:              circle_pad_up = true;              UpdateCirclePad(emu_window);              break; -        case IndirectTarget::CIRCLE_PAD_DOWN: +        case IndirectTarget::CirclePadDown:              circle_pad_down = true;              UpdateCirclePad(emu_window);              break; -        case IndirectTarget::CIRCLE_PAD_LEFT: +        case IndirectTarget::CirclePadLeft:              circle_pad_left = true;              UpdateCirclePad(emu_window);              break; -        case IndirectTarget::CIRCLE_PAD_RIGHT: +        case IndirectTarget::CirclePadRight:              circle_pad_right = true;              UpdateCirclePad(emu_window);              break; -        case IndirectTarget::CIRCLE_PAD_MODIFIER: +        case IndirectTarget::CirclePadModifier:              circle_pad_modifier = true;              UpdateCirclePad(emu_window);              break; @@ -112,23 +112,23 @@ void ReleaseKey(EmuWindow& emu_window,HostDeviceKey key) {          emu_window.ButtonReleased({{target->second.target.direct_target_hex}});      } else {          switch (target->second.target.indirect_target) { -        case IndirectTarget::CIRCLE_PAD_UP: +        case IndirectTarget::CirclePadUp:              circle_pad_up = false;              UpdateCirclePad(emu_window);              break; -        case IndirectTarget::CIRCLE_PAD_DOWN: +        case IndirectTarget::CirclePadDown:              circle_pad_down = false;              UpdateCirclePad(emu_window);              break; -        case IndirectTarget::CIRCLE_PAD_LEFT: +        case IndirectTarget::CirclePadLeft:              circle_pad_left = false;              UpdateCirclePad(emu_window);              break; -        case IndirectTarget::CIRCLE_PAD_RIGHT: +        case IndirectTarget::CirclePadRight:              circle_pad_right = false;              UpdateCirclePad(emu_window);              break; -        case IndirectTarget::CIRCLE_PAD_MODIFIER: +        case IndirectTarget::CirclePadModifier:              circle_pad_modifier = false;              UpdateCirclePad(emu_window);              break; diff --git a/src/common/key_map.h b/src/common/key_map.h index ec371bdde..4b585c1b9 100644 --- a/src/common/key_map.h +++ b/src/common/key_map.h @@ -12,12 +12,16 @@ class EmuWindow;  namespace KeyMap { +/** + * Represents a key mapping target that are not 3DS real buttons. + * They will be handled by KeyMap and translated to 3DS input. + */  enum class IndirectTarget { -    CIRCLE_PAD_UP, -    CIRCLE_PAD_DOWN, -    CIRCLE_PAD_LEFT, -    CIRCLE_PAD_RIGHT, -    CIRCLE_PAD_MODIFIER, +    CirclePadUp, +    CirclePadDown, +    CirclePadLeft, +    CirclePadRight, +    CirclePadModifier,  };  /**  | 
