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| author | Jannik Vogel <email@jannikvogel.de> | 2016-12-25 20:56:42 +0100 | 
|---|---|---|
| committer | Jannik Vogel <email@jannikvogel.de> | 2016-12-25 21:38:10 +0100 | 
| commit | 6ed4206f878da69bbd71e018eb6c82872a1f328b (patch) | |
| tree | 67f4d248d80e59002a751cf40c50cbdd395e31c3 | |
| parent | 88f409aec9a490138012cde35789d1f21f20818f (diff) | |
Minor cleanup in GLSL code
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 5 | 
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index d485ddacf..4c4f98ac9 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -293,7 +293,7 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) {      case CompareFunc::GreaterThanOrEqual: {          static const char* op[] = {"!=", "==", ">=", ">", "<=", "<"};          unsigned index = (unsigned)func - (unsigned)CompareFunc::Equal; -        out += "int(last_tex_env_out.a * 255.0f) " + std::string(op[index]) + " alphatest_ref"; +        out += "int(last_tex_env_out.a * 255.0) " + std::string(op[index]) + " alphatest_ref";          break;      } @@ -422,7 +422,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {          if (abs) {              // LUT index is in the range of (0.0, 1.0)              index = lighting.light[light_num].two_sided_diffuse ? "abs(" + index + ")" -                                                                : "max(" + index + ", 0.f)"; +                                                                : "max(" + index + ", 0.0)";          } else {              // LUT index is in the range of (-1.0, 1.0)              index = "((" + index + " < 0) ? " + index + " + 2.0 : " + index + ") / 2.0"; @@ -577,7 +577,6 @@ std::string GenerateFragmentShader(const PicaShaderConfig& config) {  #version 330 core  #define NUM_TEV_STAGES 6  #define NUM_LIGHTS 8 -#define LIGHTING_LUT_SIZE 256  // Texture coordinate offsets and scales  #define OFFSET_256 (0.5 / 256.0)  | 
