diff options
| author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-01-20 22:32:16 -0400 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-01-20 22:32:16 -0400 | 
| commit | 79e0991d9bbe41065978bfcf7cc67523a1f04a9c (patch) | |
| tree | 0e2c0250235c475faa06a18e88c6dfbdf471fa50 | |
| parent | bc55c05947030ba746d9d8e7e90660efe151ded7 (diff) | |
| parent | a665581684b612afb225485d2e93f07b2274eb16 (diff) | |
Merge pull request #3330 from ReinUsesLisp/vk-blit-screen
vk_blit_screen: Initial implementation
| -rw-r--r-- | src/video_core/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_blit_screen.cpp | 627 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_blit_screen.h | 119 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_swapchain.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_swapchain.h | 10 | 
5 files changed, 754 insertions, 6 deletions
| diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 12c46e86f..ccfed4f2e 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -154,6 +154,8 @@ if (ENABLE_VULKAN)          renderer_vulkan/maxwell_to_vk.cpp          renderer_vulkan/maxwell_to_vk.h          renderer_vulkan/renderer_vulkan.h +        renderer_vulkan/vk_blit_screen.cpp +        renderer_vulkan/vk_blit_screen.h          renderer_vulkan/vk_buffer_cache.cpp          renderer_vulkan/vk_buffer_cache.h          renderer_vulkan/vk_compute_pass.cpp diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp new file mode 100644 index 000000000..855cfc883 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -0,0 +1,627 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <array> +#include <cstring> +#include <memory> +#include <tuple> +#include <vector> + +#include "common/assert.h" +#include "common/common_types.h" +#include "common/math_util.h" + +#include "core/core.h" +#include "core/frontend/emu_window.h" +#include "core/memory.h" + +#include "video_core/gpu.h" +#include "video_core/morton.h" +#include "video_core/rasterizer_interface.h" +#include "video_core/renderer_vulkan/declarations.h" +#include "video_core/renderer_vulkan/renderer_vulkan.h" +#include "video_core/renderer_vulkan/vk_blit_screen.h" +#include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/vk_image.h" +#include "video_core/renderer_vulkan/vk_memory_manager.h" +#include "video_core/renderer_vulkan/vk_resource_manager.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/renderer_vulkan/vk_swapchain.h" +#include "video_core/surface.h" + +namespace Vulkan { + +namespace { + +// Generated from the "shaders/" directory, read the instructions there. +constexpr u8 blit_vertex_code[] = { +    0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, +    0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, +    0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, +    0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, +    0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, +    0x25, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, +    0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, +    0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, +    0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, +    0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, +    0x48, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, +    0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00, +    0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, +    0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, +    0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, +    0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, +    0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, +    0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, +    0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, +    0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, +    0x0c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, +    0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, +    0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, +    0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00, +    0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, +    0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, +    0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, +    0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, +    0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, +    0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, +    0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, +    0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, +    0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, +    0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, +    0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, +    0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, +    0x24, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, +    0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, +    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, +    0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, +    0x13, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, +    0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, +    0x1a, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, +    0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, +    0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, +    0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, +    0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00, +    0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, +    0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, +    0x0f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, +    0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, +    0x3e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, +    0x38, 0x00, 0x01, 0x00}; + +constexpr u8 blit_fragment_code[] = { +    0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, +    0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, +    0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, +    0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, +    0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, +    0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, +    0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, +    0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, +    0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, +    0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, +    0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, +    0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, +    0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, +    0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, +    0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00, +    0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, +    0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, +    0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, +    0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, +    0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, +    0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, +    0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, +    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, +    0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, +    0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, +    0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, +    0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00, +    0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00}; + +struct ScreenRectVertex { +    ScreenRectVertex() = default; +    explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {} + +    std::array<f32, 2> position; +    std::array<f32, 2> tex_coord; + +    static vk::VertexInputBindingDescription GetDescription() { +        return vk::VertexInputBindingDescription(0, sizeof(ScreenRectVertex), +                                                 vk::VertexInputRate::eVertex); +    } + +    static std::array<vk::VertexInputAttributeDescription, 2> GetAttributes() { +        return {vk::VertexInputAttributeDescription(0, 0, vk::Format::eR32G32Sfloat, +                                                    offsetof(ScreenRectVertex, position)), +                vk::VertexInputAttributeDescription(1, 0, vk::Format::eR32G32Sfloat, +                                                    offsetof(ScreenRectVertex, tex_coord))}; +    } +}; + +constexpr std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) { +    // clang-format off +    return { 2.f / width, 0.f,          0.f, 0.f, +             0.f,         2.f / height, 0.f, 0.f, +             0.f,         0.f,          1.f, 0.f, +            -1.f,        -1.f,          0.f, 1.f}; +    // clang-format on +} + +std::size_t GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) { +    using namespace VideoCore::Surface; +    return GetBytesPerPixel(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)); +} + +std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) { +    return static_cast<std::size_t>(framebuffer.stride) * +           static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer); +} + +vk::Format GetFormat(const Tegra::FramebufferConfig& framebuffer) { +    switch (framebuffer.pixel_format) { +    case Tegra::FramebufferConfig::PixelFormat::ABGR8: +        return vk::Format::eA8B8G8R8UnormPack32; +    case Tegra::FramebufferConfig::PixelFormat::RGB565: +        return vk::Format::eR5G6B5UnormPack16; +    default: +        UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}", +                          static_cast<u32>(framebuffer.pixel_format)); +        return vk::Format::eA8B8G8R8UnormPack32; +    } +} + +} // Anonymous namespace + +struct VKBlitScreen::BufferData { +    struct { +        std::array<f32, 4 * 4> modelview_matrix; +    } uniform; + +    std::array<ScreenRectVertex, 4> vertices; + +    // Unaligned image data goes here +}; + +VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, +                           VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, +                           VKResourceManager& resource_manager, VKMemoryManager& memory_manager, +                           VKSwapchain& swapchain, VKScheduler& scheduler, +                           const VKScreenInfo& screen_info) +    : system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device}, +      resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain}, +      scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} { +    watches.resize(image_count); +    std::generate(watches.begin(), watches.end(), +                  []() { return std::make_unique<VKFenceWatch>(); }); + +    CreateStaticResources(); +    CreateDynamicResources(); +} + +VKBlitScreen::~VKBlitScreen() = default; + +void VKBlitScreen::Recreate() { +    CreateDynamicResources(); +} + +std::tuple<VKFence&, vk::Semaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, +                                                       bool use_accelerated) { +    RefreshResources(framebuffer); + +    // Finish any pending renderpass +    scheduler.RequestOutsideRenderPassOperationContext(); + +    const std::size_t image_index = swapchain.GetImageIndex(); +    watches[image_index]->Watch(scheduler.GetFence()); + +    VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get(); + +    UpdateDescriptorSet(image_index, blit_image->GetPresentView()); + +    BufferData data; +    SetUniformData(data, framebuffer); +    SetVertexData(data, framebuffer); + +    auto map = buffer_commit->Map(); +    std::memcpy(map.GetAddress(), &data, sizeof(data)); + +    if (!use_accelerated) { +        const u64 image_offset = GetRawImageOffset(framebuffer, image_index); + +        const auto pixel_format = +            VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format); +        const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset; +        const auto host_ptr = system.Memory().GetPointer(framebuffer_addr); +        rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer)); + +        // TODO(Rodrigo): Read this from HLE +        constexpr u32 block_height_log2 = 4; +        VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format, +                                 framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1, +                                 map.GetAddress() + image_offset, host_ptr); + +        blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eTransfer, +                               vk::AccessFlagBits::eTransferWrite, +                               vk::ImageLayout::eTransferDstOptimal); + +        const vk::BufferImageCopy copy(image_offset, 0, 0, +                                       {vk::ImageAspectFlagBits::eColor, 0, 0, 1}, {0, 0, 0}, +                                       {framebuffer.width, framebuffer.height, 1}); +        scheduler.Record([buffer_handle = *buffer, image = blit_image->GetHandle(), +                          copy](auto cmdbuf, auto& dld) { +            cmdbuf.copyBufferToImage(buffer_handle, image, vk::ImageLayout::eTransferDstOptimal, +                                     {copy}, dld); +        }); +    } +    map.Release(); + +    blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eFragmentShader, +                           vk::AccessFlagBits::eShaderRead, +                           vk::ImageLayout::eShaderReadOnlyOptimal); + +    scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index], +                      descriptor_set = descriptor_sets[image_index], buffer = *buffer, +                      size = swapchain.GetSize(), pipeline = *pipeline, +                      layout = *pipeline_layout](auto cmdbuf, auto& dld) { +        const vk::ClearValue clear_color{std::array{0.0f, 0.0f, 0.0f, 1.0f}}; +        const vk::RenderPassBeginInfo renderpass_bi(renderpass, framebuffer, {{0, 0}, size}, 1, +                                                    &clear_color); + +        cmdbuf.beginRenderPass(renderpass_bi, vk::SubpassContents::eInline, dld); +        cmdbuf.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline, dld); +        cmdbuf.setViewport( +            0, +            {{0.0f, 0.0f, static_cast<f32>(size.width), static_cast<f32>(size.height), 0.0f, 1.0f}}, +            dld); +        cmdbuf.setScissor(0, {{{0, 0}, size}}, dld); + +        cmdbuf.bindVertexBuffers(0, {buffer}, {offsetof(BufferData, vertices)}, dld); +        cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, layout, 0, {descriptor_set}, {}, +                                  dld); +        cmdbuf.draw(4, 1, 0, 0, dld); +        cmdbuf.endRenderPass(dld); +    }); + +    return {scheduler.GetFence(), *semaphores[image_index]}; +} + +void VKBlitScreen::CreateStaticResources() { +    CreateShaders(); +    CreateSemaphores(); +    CreateDescriptorPool(); +    CreateDescriptorSetLayout(); +    CreateDescriptorSets(); +    CreatePipelineLayout(); +    CreateSampler(); +} + +void VKBlitScreen::CreateDynamicResources() { +    CreateRenderPass(); +    CreateFramebuffers(); +    CreateGraphicsPipeline(); +} + +void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) { +    if (framebuffer.width == raw_width && framebuffer.height == raw_height && !raw_images.empty()) { +        return; +    } +    raw_width = framebuffer.width; +    raw_height = framebuffer.height; +    ReleaseRawImages(); + +    CreateStagingBuffer(framebuffer); +    CreateRawImages(framebuffer); +} + +void VKBlitScreen::CreateShaders() { +    vertex_shader = BuildShader(device, sizeof(blit_vertex_code), blit_vertex_code); +    fragment_shader = BuildShader(device, sizeof(blit_fragment_code), blit_fragment_code); +} + +void VKBlitScreen::CreateSemaphores() { +    const auto dev = device.GetLogical(); +    const auto& dld = device.GetDispatchLoader(); + +    semaphores.resize(image_count); +    for (std::size_t i = 0; i < image_count; ++i) { +        semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld); +    } +} + +void VKBlitScreen::CreateDescriptorPool() { +    const std::array<vk::DescriptorPoolSize, 2> pool_sizes{ +        vk::DescriptorPoolSize{vk::DescriptorType::eUniformBuffer, static_cast<u32>(image_count)}, +        vk::DescriptorPoolSize{vk::DescriptorType::eCombinedImageSampler, +                               static_cast<u32>(image_count)}}; +    const vk::DescriptorPoolCreateInfo pool_ci( +        {}, static_cast<u32>(image_count), static_cast<u32>(pool_sizes.size()), pool_sizes.data()); +    const auto dev = device.GetLogical(); +    descriptor_pool = dev.createDescriptorPoolUnique(pool_ci, nullptr, device.GetDispatchLoader()); +} + +void VKBlitScreen::CreateRenderPass() { +    const vk::AttachmentDescription color_attachment( +        {}, swapchain.GetImageFormat(), vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear, +        vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare, +        vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined, +        vk::ImageLayout::ePresentSrcKHR); + +    const vk::AttachmentReference color_attachment_ref(0, vk::ImageLayout::eColorAttachmentOptimal); + +    const vk::SubpassDescription subpass_description({}, vk::PipelineBindPoint::eGraphics, 0, +                                                     nullptr, 1, &color_attachment_ref, nullptr, +                                                     nullptr, 0, nullptr); + +    const vk::SubpassDependency dependency( +        VK_SUBPASS_EXTERNAL, 0, vk::PipelineStageFlagBits::eColorAttachmentOutput, +        vk::PipelineStageFlagBits::eColorAttachmentOutput, {}, +        vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite, {}); + +    const vk::RenderPassCreateInfo renderpass_ci({}, 1, &color_attachment, 1, &subpass_description, +                                                 1, &dependency); + +    const auto dev = device.GetLogical(); +    renderpass = dev.createRenderPassUnique(renderpass_ci, nullptr, device.GetDispatchLoader()); +} + +void VKBlitScreen::CreateDescriptorSetLayout() { +    const std::array<vk::DescriptorSetLayoutBinding, 2> layout_bindings{ +        vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1, +                                       vk::ShaderStageFlagBits::eVertex, nullptr), +        vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eCombinedImageSampler, 1, +                                       vk::ShaderStageFlagBits::eFragment, nullptr)}; +    const vk::DescriptorSetLayoutCreateInfo descriptor_layout_ci( +        {}, static_cast<u32>(layout_bindings.size()), layout_bindings.data()); + +    const auto dev = device.GetLogical(); +    const auto& dld = device.GetDispatchLoader(); +    descriptor_set_layout = dev.createDescriptorSetLayoutUnique(descriptor_layout_ci, nullptr, dld); +} + +void VKBlitScreen::CreateDescriptorSets() { +    const auto dev = device.GetLogical(); +    const auto& dld = device.GetDispatchLoader(); + +    descriptor_sets.resize(image_count); +    for (std::size_t i = 0; i < image_count; ++i) { +        const vk::DescriptorSetLayout layout = *descriptor_set_layout; +        const vk::DescriptorSetAllocateInfo descriptor_set_ai(*descriptor_pool, 1, &layout); +        const vk::Result result = +            dev.allocateDescriptorSets(&descriptor_set_ai, &descriptor_sets[i], dld); +        ASSERT(result == vk::Result::eSuccess); +    } +} + +void VKBlitScreen::CreatePipelineLayout() { +    const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &descriptor_set_layout.get(), 0, +                                                          nullptr); +    const auto dev = device.GetLogical(); +    const auto& dld = device.GetDispatchLoader(); +    pipeline_layout = dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld); +} + +void VKBlitScreen::CreateGraphicsPipeline() { +    const std::array shader_stages = { +        vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eVertex, *vertex_shader, +                                          "main", nullptr), +        vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eFragment, *fragment_shader, +                                          "main", nullptr)}; + +    const auto vertex_binding_description = ScreenRectVertex::GetDescription(); +    const auto vertex_attrs_description = ScreenRectVertex::GetAttributes(); +    const vk::PipelineVertexInputStateCreateInfo vertex_input( +        {}, 1, &vertex_binding_description, static_cast<u32>(vertex_attrs_description.size()), +        vertex_attrs_description.data()); + +    const vk::PipelineInputAssemblyStateCreateInfo input_assembly( +        {}, vk::PrimitiveTopology::eTriangleStrip, false); + +    // Set a dummy viewport, it's going to be replaced by dynamic states. +    const vk::Viewport viewport(0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f); +    const vk::Rect2D scissor({0, 0}, {1, 1}); + +    const vk::PipelineViewportStateCreateInfo viewport_state({}, 1, &viewport, 1, &scissor); + +    const vk::PipelineRasterizationStateCreateInfo rasterizer( +        {}, false, false, vk::PolygonMode::eFill, vk::CullModeFlagBits::eNone, +        vk::FrontFace::eClockwise, false, 0.0f, 0.0f, 0.0f, 1.0f); + +    const vk::PipelineMultisampleStateCreateInfo multisampling({}, vk::SampleCountFlagBits::e1, +                                                               false, 0.0f, nullptr, false, false); + +    const vk::PipelineColorBlendAttachmentState color_blend_attachment( +        false, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd, +        vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd, +        vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG | +            vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA); + +    const vk::PipelineColorBlendStateCreateInfo color_blending( +        {}, false, vk::LogicOp::eCopy, 1, &color_blend_attachment, {0.0f, 0.0f, 0.0f, 0.0f}); + +    const std::array<vk::DynamicState, 2> dynamic_states = {vk::DynamicState::eViewport, +                                                            vk::DynamicState::eScissor}; + +    const vk::PipelineDynamicStateCreateInfo dynamic_state( +        {}, static_cast<u32>(dynamic_states.size()), dynamic_states.data()); + +    const vk::GraphicsPipelineCreateInfo pipeline_ci( +        {}, static_cast<u32>(shader_stages.size()), shader_stages.data(), &vertex_input, +        &input_assembly, nullptr, &viewport_state, &rasterizer, &multisampling, nullptr, +        &color_blending, &dynamic_state, *pipeline_layout, *renderpass, 0, nullptr, 0); + +    const auto dev = device.GetLogical(); +    const auto& dld = device.GetDispatchLoader(); +    pipeline = dev.createGraphicsPipelineUnique({}, pipeline_ci, nullptr, dld); +} + +void VKBlitScreen::CreateSampler() { +    const auto dev = device.GetLogical(); +    const auto& dld = device.GetDispatchLoader(); +    const vk::SamplerCreateInfo sampler_ci( +        {}, vk::Filter::eLinear, vk::Filter::eLinear, vk::SamplerMipmapMode::eLinear, +        vk::SamplerAddressMode::eClampToBorder, vk::SamplerAddressMode::eClampToBorder, +        vk::SamplerAddressMode::eClampToBorder, 0.0f, false, 0.0f, false, vk::CompareOp::eNever, +        0.0f, 0.0f, vk::BorderColor::eFloatOpaqueBlack, false); +    sampler = dev.createSamplerUnique(sampler_ci, nullptr, dld); +} + +void VKBlitScreen::CreateFramebuffers() { +    const vk::Extent2D size{swapchain.GetSize()}; +    framebuffers.clear(); +    framebuffers.resize(image_count); + +    const auto dev = device.GetLogical(); +    const auto& dld = device.GetDispatchLoader(); + +    for (std::size_t i = 0; i < image_count; ++i) { +        const vk::ImageView image_view{swapchain.GetImageViewIndex(i)}; +        const vk::FramebufferCreateInfo framebuffer_ci({}, *renderpass, 1, &image_view, size.width, +                                                       size.height, 1); +        framebuffers[i] = dev.createFramebufferUnique(framebuffer_ci, nullptr, dld); +    } +} + +void VKBlitScreen::ReleaseRawImages() { +    for (std::size_t i = 0; i < raw_images.size(); ++i) { +        watches[i]->Wait(); +    } +    raw_images.clear(); +    raw_buffer_commits.clear(); +    buffer.reset(); +    buffer_commit.reset(); +} + +void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) { +    const auto dev = device.GetLogical(); +    const auto& dld = device.GetDispatchLoader(); + +    const vk::BufferCreateInfo buffer_ci({}, CalculateBufferSize(framebuffer), +                                         vk::BufferUsageFlagBits::eTransferSrc | +                                             vk::BufferUsageFlagBits::eVertexBuffer | +                                             vk::BufferUsageFlagBits::eUniformBuffer, +                                         vk::SharingMode::eExclusive, 0, nullptr); +    buffer = dev.createBufferUnique(buffer_ci, nullptr, dld); +    buffer_commit = memory_manager.Commit(*buffer, true); +} + +void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) { +    raw_images.resize(image_count); +    raw_buffer_commits.resize(image_count); + +    const auto format = GetFormat(framebuffer); +    for (std::size_t i = 0; i < image_count; ++i) { +        const vk::ImageCreateInfo image_ci( +            {}, vk::ImageType::e2D, format, {framebuffer.width, framebuffer.height, 1}, 1, 1, +            vk::SampleCountFlagBits::e1, vk::ImageTiling::eOptimal, +            vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled, +            vk::SharingMode::eExclusive, 0, nullptr, vk::ImageLayout::eUndefined); + +        raw_images[i] = +            std::make_unique<VKImage>(device, scheduler, image_ci, vk::ImageAspectFlagBits::eColor); +        raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false); +    } +} + +void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, vk::ImageView image_view) const { +    const vk::DescriptorSet descriptor_set = descriptor_sets[image_index]; + +    const vk::DescriptorBufferInfo buffer_info(*buffer, offsetof(BufferData, uniform), +                                               sizeof(BufferData::uniform)); +    const vk::WriteDescriptorSet ubo_write(descriptor_set, 0, 0, 1, +                                           vk::DescriptorType::eUniformBuffer, nullptr, +                                           &buffer_info, nullptr); + +    const vk::DescriptorImageInfo image_info(*sampler, image_view, +                                             vk::ImageLayout::eShaderReadOnlyOptimal); +    const vk::WriteDescriptorSet sampler_write(descriptor_set, 1, 0, 1, +                                               vk::DescriptorType::eCombinedImageSampler, +                                               &image_info, nullptr, nullptr); + +    const auto dev = device.GetLogical(); +    const auto& dld = device.GetDispatchLoader(); +    dev.updateDescriptorSets({ubo_write, sampler_write}, {}, dld); +} + +void VKBlitScreen::SetUniformData(BufferData& data, +                                  const Tegra::FramebufferConfig& framebuffer) const { +    const auto& layout = render_window.GetFramebufferLayout(); +    data.uniform.modelview_matrix = +        MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height)); +} + +void VKBlitScreen::SetVertexData(BufferData& data, +                                 const Tegra::FramebufferConfig& framebuffer) const { +    const auto& framebuffer_transform_flags = framebuffer.transform_flags; +    const auto& framebuffer_crop_rect = framebuffer.crop_rect; + +    static constexpr Common::Rectangle<f32> texcoords{0.f, 0.f, 1.f, 1.f}; +    auto left = texcoords.left; +    auto right = texcoords.right; + +    switch (framebuffer_transform_flags) { +    case Tegra::FramebufferConfig::TransformFlags::Unset: +        break; +    case Tegra::FramebufferConfig::TransformFlags::FlipV: +        // Flip the framebuffer vertically +        left = texcoords.right; +        right = texcoords.left; +        break; +    default: +        UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}", +                          static_cast<u32>(framebuffer_transform_flags)); +        break; +    } + +    UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0); +    UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0); + +    // Scale the output by the crop width/height. This is commonly used with 1280x720 rendering +    // (e.g. handheld mode) on a 1920x1080 framebuffer. +    f32 scale_u = 1.0f; +    f32 scale_v = 1.0f; +    if (framebuffer_crop_rect.GetWidth() > 0) { +        scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) / +                  static_cast<f32>(screen_info.width); +    } +    if (framebuffer_crop_rect.GetHeight() > 0) { +        scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) / +                  static_cast<f32>(screen_info.height); +    } + +    const auto& screen = render_window.GetFramebufferLayout().screen; +    const auto x = static_cast<f32>(screen.left); +    const auto y = static_cast<f32>(screen.top); +    const auto w = static_cast<f32>(screen.GetWidth()); +    const auto h = static_cast<f32>(screen.GetHeight()); +    data.vertices[0] = ScreenRectVertex(x, y, texcoords.top * scale_u, left * scale_v); +    data.vertices[1] = ScreenRectVertex(x + w, y, texcoords.bottom * scale_u, left * scale_v); +    data.vertices[2] = ScreenRectVertex(x, y + h, texcoords.top * scale_u, right * scale_v); +    data.vertices[3] = ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v); +} + +u64 VKBlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const { +    return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count; +} + +u64 VKBlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, +                                    std::size_t image_index) const { +    constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData)); +    return first_image_offset + GetSizeInBytes(framebuffer) * image_index; +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h new file mode 100644 index 000000000..ea680b3f5 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_blit_screen.h @@ -0,0 +1,119 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <tuple> + +#include "video_core/renderer_vulkan/declarations.h" +#include "video_core/renderer_vulkan/vk_memory_manager.h" +#include "video_core/renderer_vulkan/vk_resource_manager.h" + +namespace Core { +class System; +} + +namespace Core::Frontend { +class EmuWindow; +} + +namespace Tegra { +struct FramebufferConfig; +} + +namespace VideoCore { +class RasterizerInterface; +} + +namespace Vulkan { + +struct ScreenInfo; +class RasterizerVulkan; +class VKDevice; +class VKFence; +class VKImage; +class VKScheduler; +class VKSwapchain; + +class VKBlitScreen final { +public: +    explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, +                          VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, +                          VKResourceManager& resource_manager, VKMemoryManager& memory_manager, +                          VKSwapchain& swapchain, VKScheduler& scheduler, +                          const VKScreenInfo& screen_info); +    ~VKBlitScreen(); + +    void Recreate(); + +    std::tuple<VKFence&, vk::Semaphore> Draw(const Tegra::FramebufferConfig& framebuffer, +                                             bool use_accelerated); + +private: +    struct BufferData; + +    void CreateStaticResources(); +    void CreateShaders(); +    void CreateSemaphores(); +    void CreateDescriptorPool(); +    void CreateRenderPass(); +    void CreateDescriptorSetLayout(); +    void CreateDescriptorSets(); +    void CreatePipelineLayout(); +    void CreateGraphicsPipeline(); +    void CreateSampler(); + +    void CreateDynamicResources(); +    void CreateFramebuffers(); + +    void RefreshResources(const Tegra::FramebufferConfig& framebuffer); +    void ReleaseRawImages(); +    void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer); +    void CreateRawImages(const Tegra::FramebufferConfig& framebuffer); + +    void UpdateDescriptorSet(std::size_t image_index, vk::ImageView image_view) const; +    void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const; +    void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const; + +    u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const; +    u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, +                          std::size_t image_index) const; + +    Core::System& system; +    Core::Frontend::EmuWindow& render_window; +    VideoCore::RasterizerInterface& rasterizer; +    const VKDevice& device; +    VKResourceManager& resource_manager; +    VKMemoryManager& memory_manager; +    VKSwapchain& swapchain; +    VKScheduler& scheduler; +    const std::size_t image_count; +    const VKScreenInfo& screen_info; + +    UniqueShaderModule vertex_shader; +    UniqueShaderModule fragment_shader; +    UniqueDescriptorPool descriptor_pool; +    UniqueDescriptorSetLayout descriptor_set_layout; +    UniquePipelineLayout pipeline_layout; +    UniquePipeline pipeline; +    UniqueRenderPass renderpass; +    std::vector<UniqueFramebuffer> framebuffers; +    std::vector<vk::DescriptorSet> descriptor_sets; +    UniqueSampler sampler; + +    UniqueBuffer buffer; +    VKMemoryCommit buffer_commit; + +    std::vector<std::unique_ptr<VKFenceWatch>> watches; + +    std::vector<UniqueSemaphore> semaphores; +    std::vector<std::unique_ptr<VKImage>> raw_images; +    std::vector<VKMemoryCommit> raw_buffer_commits; +    u32 raw_width = 0; +    u32 raw_height = 0; +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp index ebc68f030..f47b691a8 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.cpp +++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp @@ -123,7 +123,7 @@ bool VKSwapchain::Present(vk::Semaphore render_semaphore, VKFence& fence) {      ASSERT(fences[image_index] == nullptr);      fences[image_index] = &fence; -    frame_index = (frame_index + 1) % image_count; +    frame_index = (frame_index + 1) % static_cast<u32>(image_count);      return recreated;  } diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h index a1e7938d2..2f3b2ccd5 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.h +++ b/src/video_core/renderer_vulkan/vk_swapchain.h @@ -40,19 +40,19 @@ public:          return extent;      } -    u32 GetImageCount() const { +    std::size_t GetImageCount() const {          return image_count;      } -    u32 GetImageIndex() const { +    std::size_t GetImageIndex() const {          return image_index;      } -    vk::Image GetImageIndex(u32 index) const { +    vk::Image GetImageIndex(std::size_t index) const {          return images[index];      } -    vk::ImageView GetImageViewIndex(u32 index) const { +    vk::ImageView GetImageViewIndex(std::size_t index) const {          return *image_views[index];      } @@ -77,7 +77,7 @@ private:      UniqueSwapchainKHR swapchain; -    u32 image_count{}; +    std::size_t image_count{};      std::vector<vk::Image> images;      std::vector<UniqueImageView> image_views;      std::vector<UniqueFramebuffer> framebuffers; | 
