diff options
author | Zach Hilman <zachhilman@gmail.com> | 2018-11-15 18:44:22 -0500 |
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committer | Zach Hilman <zachhilman@gmail.com> | 2018-11-15 18:44:26 -0500 |
commit | 8cb2e7d881e1322a6132b3edff8a5ab65577a644 (patch) | |
tree | a90067e45aec7098d6609807c3c06c631551ce55 | |
parent | 8a537a2021e0aa253a36fc26392aa172aad30cbe (diff) |
csrng: Use random integer distribution instead of raw engine
Prevents returning the same value every single call.
-rw-r--r-- | src/core/hle/service/spl/module.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp index 69c260408..b2de2a818 100644 --- a/src/core/hle/service/spl/module.cpp +++ b/src/core/hle/service/spl/module.cpp @@ -28,8 +28,9 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) { std::size_t size = ctx.GetWriteBufferSize(); + std::uniform_int_distribution<u16> distribution(0, std::numeric_limits<u8>::max()); std::vector<u8> data(size); - std::generate(data.begin(), data.end(), rng); + std::generate(data.begin(), data.end(), [&] { return static_cast<u8>(distribution(rng)); }); ctx.WriteBuffer(data); |