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authorLioncash <mathew1800@gmail.com>2018-10-24 00:37:36 -0400
committerLioncash <mathew1800@gmail.com>2018-10-24 00:38:03 -0400
commit93596d03ec56921b19a04ae7ac4fde6a178cab04 (patch)
treede3f126ff9132ba4c337bc1f710e6577163c85a8
parenta94e5d9e68619a90c9171a5198162bc74fb88f22 (diff)
npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter a little bit below this code as well.
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index b06e65a77..4b4d1324f 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -108,9 +108,10 @@ void Controller_NPad::OnInit() {
styleset_changed_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
- if (!IsControllerActivated())
+ if (!IsControllerActivated()) {
return;
- std::size_t controller{};
+ }
+
if (style.raw == 0) {
// We want to support all controllers
style.handheld.Assign(1);