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authorLioncash <mathew1800@gmail.com>2022-11-29 08:39:31 -0500
committerLioncash <mathew1800@gmail.com>2022-11-29 08:39:33 -0500
commit96ffc174aae2f2ac0662d770613ee7ed48e54c74 (patch)
tree99fefee7605c3f3892d97cacb332229579e637ad
parentd7ec031419f7eef3f85210659cf7f6dc8c50d791 (diff)
maxwell_3d: Mark shifted value as unsigned
Otherwise this is technically creating a signed int result that gets converted. Just a consistency change. While we're in the area, we can mark Samples() as const.
-rw-r--r--src/video_core/engines/maxwell_3d.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index cd334f188..deba292a5 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -184,7 +184,7 @@ public:
default:
// Thresholds begin at 0x10 (1 << 4)
// Threshold is in the range 0x1 to 0x13
- return 1 << (4 + threshold.Value() - 1);
+ return 1U << (4 + threshold.Value() - 1);
}
}
};
@@ -822,11 +822,11 @@ public:
struct CompressionThresholdSamples {
u32 samples;
- u32 Samples() {
+ u32 Samples() const {
if (samples == 0) {
return 0;
}
- return 1 << (samples - 1);
+ return 1U << (samples - 1);
}
};