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| author | Subv <subv2112@gmail.com> | 2018-06-05 22:01:20 -0500 | 
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2018-06-05 22:01:20 -0500 | 
| commit | adf47cd59a08a87fc922411826118020eed92c98 (patch) | |
| tree | 1cb2d1f106d2045528788c76fb0681e2264649f5 | |
| parent | 8d70d1ea455f7dbf3a599a4feffd5335cc15efe4 (diff) | |
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
| -rw-r--r-- | src/video_core/gpu.cpp | 2 | 
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 1c9a523fc..66351fe6e 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -28,6 +28,8 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {      switch (format) {      case RenderTargetFormat::RGBA32_FLOAT:          return 16; +    case RenderTargetFormat::RGBA16_FLOAT: +        return 8;      case RenderTargetFormat::RGBA8_UNORM:      case RenderTargetFormat::RGB10_A2_UNORM:          return 4;  | 
