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authorbunnei <bunneidev@gmail.com>2022-06-01 10:26:24 -0700
committerGitHub <noreply@github.com>2022-06-01 10:26:24 -0700
commitaf418eb6662bcb859e7922105d9ad6ba50dec3ac (patch)
tree25116d3d052eae350f87b10f10493c9c1bf99b39
parenta2f6a2480d432da315748e009bf2f36e5b257e64 (diff)
parent36df3ce97e75337128369e542e16155ca7fe5c34 (diff)
Merge pull request #8400 from Docteh/fullscreen_glitch
fix UI opening fullscreen after certain crashes
-rw-r--r--src/yuzu/main.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e14e8333c..8e7f91a0f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1015,6 +1015,10 @@ void GMainWindow::SetDefaultUIGeometry() {
void GMainWindow::RestoreUIState() {
setWindowFlags(windowFlags() & ~Qt::FramelessWindowHint);
restoreGeometry(UISettings::values.geometry);
+ // Work-around because the games list isn't supposed to be full screen
+ if (isFullScreen()) {
+ showNormal();
+ }
restoreState(UISettings::values.state);
render_window->setWindowFlags(render_window->windowFlags() & ~Qt::FramelessWindowHint);
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);