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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-05-09 02:38:46 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-05-09 02:38:46 -0400 |
commit | b021e09fc097d2669c9e80bb3198977c725bc646 (patch) | |
tree | 021b5b619e60cdf2ab7b19be0fe53482281e054f | |
parent | 751cc687bba91b3c348d6bd9195637979ce97cd7 (diff) |
externals: Use SDL2 statically
Building it as a shared library causes issues distributing it to an
AppImage, since linuxdeploy expects the executable to only dynamically
link to system libraries. Additionally, simply dynamically linking to a
library in the binary directory is bound to cause issues.
Solution is to use SDL's CMake switches and build it statically. We also
alias `SDL2` to `SDL2-static` on the external submodule for
compatibility with the rest of the project.
-rw-r--r-- | externals/CMakeLists.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index e044d9730..e280e53d7 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -47,7 +47,10 @@ target_include_directories(unicorn-headers INTERFACE ./unicorn/include) # SDL2 if (NOT SDL2_FOUND AND ENABLE_SDL2) + set(SDL_STATIC ON) + set(SDL_SHARED OFF) add_subdirectory(SDL EXCLUDE_FROM_ALL) + add_library(SDL2 ALIAS SDL2-static) endif() # SoundTouch |