diff options
author | Lioncash <mathew1800@gmail.com> | 2019-03-27 13:27:56 -0400 |
---|---|---|
committer | Lioncash <mathew1800@gmail.com> | 2019-03-28 11:16:25 -0400 |
commit | c1ba3e3d4a36d1572ddf3ff35a3fddf861e2e07d (patch) | |
tree | 55c13a2c92476923c6ed81871004c57113125691 | |
parent | 16505939271ef0ddd5a108123f22bc1a2f854a23 (diff) |
gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.
core/memory.h is also not used within this file at all, so we can remove
it as well.
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 1f8eca6f0..f5d6ac1d5 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -6,13 +6,11 @@ #include "common/assert.h" #include "common/hash.h" #include "core/core.h" -#include "core/memory.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_disk_cache.h" -#include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/utils.h" #include "video_core/shader/shader_ir.h" |