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author | Lioncash <mathew1800@gmail.com> | 2019-03-07 16:08:09 -0500 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-03-07 16:08:52 -0500 |
commit | c2d4c8b95ed2052319608aab500b29c363d6b0bb (patch) | |
tree | e35ae81df98d106c943102fd240e763faa3a1cc7 | |
parent | 48a461a629e60079c505140b93cfbfa60ac9192d (diff) |
video_core/gpu_thread: Remove unimplemented WaitForIdle function prototype
This function didn't have a definition, so we can remove it to prevent
accidentally attempting to use it.
-rw-r--r-- | src/video_core/gpu_thread.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index cedd9447b..edb148b14 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -113,9 +113,6 @@ public: /// Notify rasterizer that any caches of the specified region should be flushed and invalidated void FlushAndInvalidateRegion(VAddr addr, u64 size); - /// Waits the caller until the GPU thread is idle, used for synchronization - void WaitForIdle(); - private: /// Pushes a command to be executed by the GPU thread void PushCommand(CommandData&& command_data, bool wait_for_idle, bool allow_on_cpu); |