diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-13 04:30:37 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-13 04:36:47 -0300 |
commit | cf6a40fc12a29dfbfaba0efb4465b26ef9ddf82d (patch) | |
tree | 7c6b276fe26132ca360c1c30ef7d3ea86e000409 | |
parent | 1beaebe666ac97d34dbbd59731742b751a01e603 (diff) |
vk_rasterizer: Remove buffer check in attribute selection
This was a left over from OpenGL when disabled buffers where not properly
emulated. We no longer have to assert this as it is checked in vertex
buffer initialization.
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 8b009fc22..5af2a0d25 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -879,10 +879,6 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex vertex_input.SetAttribute(index, false, 0, 0, {}, {}); continue; } - - [[maybe_unused]] const auto& buffer = regs.vertex_array[attrib.buffer]; - ASSERT(buffer.IsEnabled()); - vertex_input.SetAttribute(index, true, attrib.buffer, attrib.offset, attrib.type.Value(), attrib.size.Value()); } |