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authorbunnei <bunneidev@gmail.com>2015-08-31 09:55:27 -0400
committerbunnei <bunneidev@gmail.com>2015-08-31 09:55:27 -0400
commitd8a78d4d9e8c45e165484779b988636ad5643acc (patch)
tree95194d41fc240609bfdf88a933fee024d0b79b16
parente77dc4e9d2d43ec739c95dd4b92d6a404277b241 (diff)
parent84959be150e6369db28e73f979fa77b7be633d9c (diff)
Merge pull request #1091 from aroulin/shader-sge-nan-fix
Shader JIT: Fix SGE/SGEI NaN behavior
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index d3cfe109e..c7b63a9b7 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -434,10 +434,10 @@ void JitCompiler::Compile_SGE(Instruction instr) {
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
}
- CMPPS(SRC1, R(SRC2), CMP_NLT);
- ANDPS(SRC1, R(ONE));
+ CMPPS(SRC2, R(SRC1), CMP_LE);
+ ANDPS(SRC2, R(ONE));
- Compile_DestEnable(instr, SRC1);
+ Compile_DestEnable(instr, SRC2);
}
void JitCompiler::Compile_SLT(Instruction instr) {