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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-01-13 06:21:33 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-01-13 06:21:33 -0300 |
commit | d9a15a935bbe3e4efc42f93662631702bae615d0 (patch) | |
tree | 274986bbea611613224aee1fb40185a47476d823 | |
parent | c320da3f63c0c28f7a21a0f2b1ef5912b3c74455 (diff) |
vulkan_device: Remove requirement on shaderStorageImageMultisample
yuzu doesn't currently emulate MS image stores. Requiring this makes no
sense for now. Fixes ANV not booting any games on Vulkan.
-rw-r--r-- | src/video_core/vulkan_common/vulkan_device.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 75173324e..d6f603b99 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -604,7 +604,6 @@ void Device::CheckSuitability() const { std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"), std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"), std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"), - std::make_pair(features.shaderStorageImageMultisample, "shaderStorageImageMultisample"), std::make_pair(features.shaderStorageImageWriteWithoutFormat, "shaderStorageImageWriteWithoutFormat"), }; |