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authorbunnei <bunneidev@gmail.com>2018-10-24 16:29:16 -0400
committerGitHub <noreply@github.com>2018-10-24 16:29:16 -0400
commitddff188c658ccf087c596f0e3d7a402084d13a2c (patch)
treee04f386a6fcbd517048f2d1355125a7c90965ee0
parentd14ba122e248c9036037f124f25a4ba067ee19bf (diff)
parent7c9f7aeacc8a2bec8e84180c476c223b0db705d2 (diff)
Merge pull request #1563 from lioncash/frame
perf_stats: Remove unused variable within DoFrameLimiting()
-rw-r--r--src/core/perf_stats.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 7d95816fe..c716a462b 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -74,10 +74,6 @@ double PerfStats::GetLastFrameTimeScale() {
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
- // Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
- // values increase the time needed to recover and limit framerate again after spikes.
- constexpr microseconds MAX_LAG_TIME_US = 25000us;
-
if (!Settings::values.use_frame_limit) {
return;
}