diff options
| author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-06-05 20:45:33 -0400 | 
|---|---|---|
| committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 10:56:07 -0400 | 
| commit | e7543e8b84c5520e09d5703bc8b191a1a76195b7 (patch) | |
| tree | 41e99f891257a377e1c3b314f61671d546304f10 | |
| parent | 413316560784348b8ea2684d272b974fd0428267 (diff) | |
uisettings: Fix typings
| -rw-r--r-- | src/yuzu/multiplayer/direct_connect.cpp | 9 | ||||
| -rw-r--r-- | src/yuzu/multiplayer/host_room.cpp | 16 | ||||
| -rw-r--r-- | src/yuzu/multiplayer/lobby.cpp | 7 | ||||
| -rw-r--r-- | src/yuzu/uisettings.h | 88 | 
4 files changed, 63 insertions, 57 deletions
| diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp index d71cc23a7..a415a953f 100644 --- a/src/yuzu/multiplayer/direct_connect.cpp +++ b/src/yuzu/multiplayer/direct_connect.cpp @@ -34,13 +34,14 @@ DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent)      connect(watcher, &QFutureWatcher<void>::finished, this, &DirectConnectWindow::OnConnection);      ui->nickname->setValidator(validation.GetNickname()); -    ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue()); +    ui->nickname->setText( +        QString::fromStdString(UISettings::values.multiplayer_nickname.GetValue()));      if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {          // Use yuzu Web Service user name as nickname by default          ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));      }      ui->ip->setValidator(validation.GetIP()); -    ui->ip->setText(UISettings::values.multiplayer_ip.GetValue()); +    ui->ip->setText(QString::fromStdString(UISettings::values.multiplayer_ip.GetValue()));      ui->port->setValidator(validation.GetPort());      ui->port->setText(QString::number(UISettings::values.multiplayer_port.GetValue())); @@ -91,8 +92,8 @@ void DirectConnectWindow::Connect() {      }      // Store settings -    UISettings::values.multiplayer_nickname = ui->nickname->text(); -    UISettings::values.multiplayer_ip = ui->ip->text(); +    UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString(); +    UISettings::values.multiplayer_ip = ui->ip->text().toStdString();      if (ui->port->isModified() && !ui->port->text().isEmpty()) {          UISettings::values.multiplayer_port = ui->port->text().toInt();      } else { diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp index a8faa5b24..ef364ee43 100644 --- a/src/yuzu/multiplayer/host_room.cpp +++ b/src/yuzu/multiplayer/host_room.cpp @@ -55,12 +55,14 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,      connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host);      // Restore the settings: -    ui->username->setText(UISettings::values.multiplayer_room_nickname.GetValue()); +    ui->username->setText( +        QString::fromStdString(UISettings::values.multiplayer_room_nickname.GetValue()));      if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {          // Use yuzu Web Service user name as nickname by default          ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));      } -    ui->room_name->setText(UISettings::values.multiplayer_room_name.GetValue()); +    ui->room_name->setText( +        QString::fromStdString(UISettings::values.multiplayer_room_name.GetValue()));      ui->port->setText(QString::number(UISettings::values.multiplayer_room_port.GetValue()));      ui->max_player->setValue(UISettings::values.multiplayer_max_player.GetValue());      int index = UISettings::values.multiplayer_host_type.GetValue(); @@ -72,7 +74,8 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,      if (index != -1) {          ui->game_list->setCurrentIndex(index);      } -    ui->room_description->setText(UISettings::values.multiplayer_room_description.GetValue()); +    ui->room_description->setText( +        QString::fromStdString(UISettings::values.multiplayer_room_description.GetValue()));  }  HostRoomWindow::~HostRoomWindow() = default; @@ -218,8 +221,8 @@ void HostRoomWindow::Host() {                       Network::NoPreferredIP, password, token);          // Store settings -        UISettings::values.multiplayer_room_nickname = ui->username->text(); -        UISettings::values.multiplayer_room_name = ui->room_name->text(); +        UISettings::values.multiplayer_room_nickname = ui->username->text().toStdString(); +        UISettings::values.multiplayer_room_name = ui->room_name->text().toStdString();          UISettings::values.multiplayer_game_id =              ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong();          UISettings::values.multiplayer_max_player = ui->max_player->value(); @@ -230,7 +233,8 @@ void HostRoomWindow::Host() {          } else {              UISettings::values.multiplayer_room_port = Network::DefaultRoomPort;          } -        UISettings::values.multiplayer_room_description = ui->room_description->toPlainText(); +        UISettings::values.multiplayer_room_description = +            ui->room_description->toPlainText().toStdString();          ui->host->setEnabled(true);          emit SaveConfig();          close(); diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp index 387f6f7c9..603e9ae3d 100644 --- a/src/yuzu/multiplayer/lobby.cpp +++ b/src/yuzu/multiplayer/lobby.cpp @@ -60,7 +60,8 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,      ui->room_list->setContextMenuPolicy(Qt::CustomContextMenu);      ui->nickname->setValidator(validation.GetNickname()); -    ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue()); +    ui->nickname->setText( +        QString::fromStdString(UISettings::values.multiplayer_nickname.GetValue()));      // Try find the best nickname by default      if (ui->nickname->text().isEmpty() || ui->nickname->text() == QStringLiteral("yuzu")) { @@ -202,9 +203,9 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {      // TODO(jroweboy): disable widgets and display a connecting while we wait      // Save settings -    UISettings::values.multiplayer_nickname = ui->nickname->text(); +    UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString();      UISettings::values.multiplayer_ip = -        proxy->data(connection_index, LobbyItemHost::HostIPRole).toString(); +        proxy->data(connection_index, LobbyItemHost::HostIPRole).value<QString>().toStdString();      UISettings::values.multiplayer_port =          proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt();      emit SaveConfig(); diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 20a517d34..0be8ee369 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -14,6 +14,8 @@  #include "common/common_types.h"  #include "common/settings.h" +using Settings::Setting; +  namespace UISettings {  bool IsDarkTheme(); @@ -64,30 +66,33 @@ struct Values {      QByteArray gamelist_header_state;      QByteArray microprofile_geometry; -    Settings::Setting<bool> microprofile_visible{false, "microProfileDialogVisible"}; - -    Settings::Setting<bool> single_window_mode{true, "singleWindowMode"}; -    Settings::Setting<bool> fullscreen{false, "fullscreen"}; -    Settings::Setting<bool> display_titlebar{true, "displayTitleBars"}; -    Settings::Setting<bool> show_filter_bar{true, "showFilterBar"}; -    Settings::Setting<bool> show_status_bar{true, "showStatusBar"}; - -    Settings::Setting<bool> confirm_before_closing{true, "confirmClose"}; -    Settings::Setting<bool> first_start{true, "firstStart"}; -    Settings::Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"}; -    Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"}; -    Settings::Setting<bool> hide_mouse{true, "hideInactiveMouse"}; -    Settings::Setting<bool> controller_applet_disabled{false, "disableControllerApplet"}; - +    Setting<bool> microprofile_visible{false, "microProfileDialogVisible"}; + +    Setting<bool> single_window_mode{true, "singleWindowMode"}; +    Setting<bool> fullscreen{false, "fullscreen"}; +    Setting<bool> display_titlebar{true, "displayTitleBars"}; +    Setting<bool> show_filter_bar{true, "showFilterBar"}; +    Setting<bool> show_status_bar{true, "showStatusBar"}; + +    Setting<bool> confirm_before_closing{true, "confirmClose"}; +    Setting<bool> first_start{true, "firstStart"}; +    Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"}; +    Setting<bool> mute_when_in_background{false, "muteWhenInBackground"}; +    Setting<bool> hide_mouse{true, "hideInactiveMouse"}; +    Setting<bool> controller_applet_disabled{false, "disableControllerApplet"};      // Set when Vulkan is known to crash the application      bool has_broken_vulkan = false; -    Settings::Setting<bool> select_user_on_boot{false, "select_user_on_boot"}; +    Setting<bool> select_user_on_boot{false, "select_user_on_boot"}; +    Setting<bool> disable_web_applet{true, "disable_web_applet"};      // Discord RPC -    Settings::Setting<bool> enable_discord_presence{true, "enable_discord_presence"}; +    Setting<bool> enable_discord_presence{true, "enable_discord_presence"}; -    Settings::Setting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"}; +    // logging +    Setting<bool> show_console{false, "showConsole"}; + +    Setting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"};      QString roms_path;      QString symbols_path; @@ -102,47 +107,42 @@ struct Values {      // Shortcut name <Shortcut, context>      std::vector<Shortcut> shortcuts; -    Settings::Setting<uint32_t> callout_flags{0, "calloutFlags"}; +    Setting<u32> callout_flags{0, "calloutFlags"};      // multiplayer settings -    Settings::Setting<QString> multiplayer_nickname{{}, "nickname"}; -    Settings::Setting<QString> multiplayer_ip{{}, "ip"}; -    Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, UINT16_MAX, "port"}; -    Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"}; -    Settings::Setting<QString> multiplayer_room_name{{}, "room_name"}; -    Settings::SwitchableSetting<uint, true> multiplayer_max_player{8, 0, 8, "max_player"}; -    Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, UINT16_MAX, -                                                                  "room_port"}; -    Settings::SwitchableSetting<uint, true> multiplayer_host_type{0, 0, 1, "host_type"}; -    Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"}; -    Settings::Setting<QString> multiplayer_room_description{{}, "room_description"}; +    Setting<std::string> multiplayer_nickname{{}, "nickname"}; +    Setting<std::string> multiplayer_ip{{}, "ip"}; +    Setting<u16, true> multiplayer_port{24872, 0, UINT16_MAX, "port"}; +    Setting<std::string> multiplayer_room_nickname{{}, "room_nickname"}; +    Setting<std::string> multiplayer_room_name{{}, "room_name"}; +    Setting<u8, true> multiplayer_max_player{8, 0, 8, "max_player"}; +    Setting<u16, true> multiplayer_room_port{24872, 0, UINT16_MAX, "room_port"}; +    Setting<u8, true> multiplayer_host_type{0, 0, 1, "host_type"}; +    Setting<unsigned long long> multiplayer_game_id{{}, "game_id"}; +    Setting<std::string> multiplayer_room_description{{}, "room_description"};      std::pair<std::vector<std::string>, std::vector<std::string>> multiplayer_ban_list; -    // logging -    Settings::Setting<bool> show_console{false, "showConsole"}; -      // Game List -    Settings::Setting<bool> show_add_ons{true, "show_add_ons"}; -    Settings::Setting<uint32_t> game_icon_size{64, "game_icon_size"}; -    Settings::Setting<uint32_t> folder_icon_size{48, "folder_icon_size"}; -    Settings::Setting<uint8_t> row_1_text_id{3, "row_1_text_id"}; -    Settings::Setting<uint8_t> row_2_text_id{2, "row_2_text_id"}; +    Setting<bool> show_add_ons{true, "show_add_ons"}; +    Setting<u32> game_icon_size{64, "game_icon_size"}; +    Setting<u32> folder_icon_size{48, "folder_icon_size"}; +    Setting<u8> row_1_text_id{3, "row_1_text_id"}; +    Setting<u8> row_2_text_id{2, "row_2_text_id"};      std::atomic_bool is_game_list_reload_pending{false}; -    Settings::Setting<bool> cache_game_list{true, "cache_game_list"}; -    Settings::Setting<bool> favorites_expanded{true, "favorites_expanded"}; +    Setting<bool> cache_game_list{true, "cache_game_list"}; +    Setting<bool> favorites_expanded{true, "favorites_expanded"};      QVector<u64> favorited_ids;      // Compatibility List -    Settings::Setting<bool> show_compat{false, "show_compat"}; +    Setting<bool> show_compat{false, "show_compat"};      // Size & File Types Column -    Settings::Setting<bool> show_size{true, "show_size"}; -    Settings::Setting<bool> show_types{true, "show_types"}; +    Setting<bool> show_size{true, "show_size"}; +    Setting<bool> show_types{true, "show_types"};      bool configuration_applied;      bool reset_to_defaults;      bool shortcut_already_warned{false}; -    Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"};  };  extern Values values; | 
