diff options
author | bunnei <bunneidev@gmail.com> | 2018-06-07 11:21:36 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-06-07 11:21:36 -0400 |
commit | ee318d4015f1d19fc80d0bfc3d3aba29c3df342e (patch) | |
tree | 122cf63b67d76f6b77924b2c721e6714c27d1579 | |
parent | ee1eb8cfdfa5502f2e27ecaab4e37d1e59eee3c5 (diff) | |
parent | 86146ef8194669d1961aff3c241e6fd6fd8dbc77 (diff) |
Merge pull request #543 from Subv/uniforms
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 2e90ebcf4..0bd235218 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -214,13 +214,14 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { continue; } + GLShader::MaxwellUniformData ubo{}; + ubo.SetFromRegs(gpu.state.shader_stages[stage]); + std::memcpy(buffer_ptr, &ubo, sizeof(ubo)); + // Upload uniform data as one UBO per stage const GLintptr ubo_offset = buffer_offset; copy_buffer(uniform_buffers[stage].handle, ubo_offset, sizeof(GLShader::MaxwellUniformData)); - GLShader::MaxwellUniformData* ub_ptr = - reinterpret_cast<GLShader::MaxwellUniformData*>(buffer_ptr); - ub_ptr->SetFromRegs(gpu.state.shader_stages[stage]); buffer_ptr += sizeof(GLShader::MaxwellUniformData); buffer_offset += sizeof(GLShader::MaxwellUniformData); |