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| author | bunnei <bunneidev@gmail.com> | 2018-07-14 21:39:23 -0700 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-07-14 21:39:23 -0700 | 
| commit | f8ab95618935092b70aaeca571e5bcb21ee2c143 (patch) | |
| tree | d924ea8185ab9a6e9da0421b5c56f2628a61418f | |
| parent | 2cb3fdca86192d5dd2f3c988b5d57732c0bee6dc (diff) | |
| parent | e21190f47f2fdc0b24f1220700640ed854972ccc (diff) | |
Merge pull request #659 from bunnei/depth16
gl_rasterizer_cache: Implement depth format Z16_UNORM.
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 5 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 8 | ||||
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 3 | 
3 files changed, 15 insertions, 1 deletions
| diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 323ff7408..361a09626 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -112,6 +112,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form      {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,       false},                                                                            // S8Z24      {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F +    {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm, +     false}, // Z16  }};  static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { @@ -195,7 +197,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),          MortonCopy<true, PixelFormat::DXT45>,        MortonCopy<true, PixelFormat::DXN1>,          MortonCopy<true, PixelFormat::BC7U>,         MortonCopy<true, PixelFormat::ASTC_2D_4X4>,          MortonCopy<true, PixelFormat::Z24S8>,        MortonCopy<true, PixelFormat::S8Z24>, -        MortonCopy<true, PixelFormat::Z32F>, +        MortonCopy<true, PixelFormat::Z32F>,         MortonCopy<true, PixelFormat::Z16>,  };  static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), @@ -219,6 +221,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),          MortonCopy<false, PixelFormat::Z24S8>,          MortonCopy<false, PixelFormat::S8Z24>,          MortonCopy<false, PixelFormat::Z32F>, +        MortonCopy<false, PixelFormat::Z16>,  };  // Allocate an uninitialized texture of appropriate size and format for the surface diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 1bedae992..0f5b1ff32 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -44,6 +44,7 @@ struct SurfaceParams {          Z24S8 = 14,          S8Z24 = 15,          Z32F = 16, +        Z16 = 17,          MaxDepthStencilFormat, @@ -98,6 +99,7 @@ struct SurfaceParams {              1, // Z24S8              1, // S8Z24              1, // Z32F +            1, // Z16          }};          ASSERT(static_cast<size_t>(format) < compression_factor_table.size()); @@ -126,6 +128,7 @@ struct SurfaceParams {              32,  // Z24S8              32,  // S8Z24              32,  // Z32F +            16,  // Z16          }};          ASSERT(static_cast<size_t>(format) < bpp_table.size()); @@ -143,6 +146,8 @@ struct SurfaceParams {              return PixelFormat::Z24S8;          case Tegra::DepthFormat::Z32_FLOAT:              return PixelFormat::Z32F; +        case Tegra::DepthFormat::Z16_UNORM: +            return PixelFormat::Z16;          default:              LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));              UNREACHABLE(); @@ -249,6 +254,8 @@ struct SurfaceParams {              return Tegra::DepthFormat::Z24_S8_UNORM;          case PixelFormat::Z32F:              return Tegra::DepthFormat::Z32_FLOAT; +        case PixelFormat::Z16: +            return Tegra::DepthFormat::Z16_UNORM;          default:              UNREACHABLE();          } @@ -295,6 +302,7 @@ struct SurfaceParams {      static ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {          switch (format) { +        case Tegra::DepthFormat::Z16_UNORM:          case Tegra::DepthFormat::S8_Z24_UNORM:          case Tegra::DepthFormat::Z24_S8_UNORM:              return ComponentType::UNorm; diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index b3937b2fe..a4ba9f66a 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -77,6 +77,8 @@ u32 BytesPerPixel(TextureFormat format) {  static u32 DepthBytesPerPixel(DepthFormat format) {      switch (format) { +    case DepthFormat::Z16_UNORM: +        return 2;      case DepthFormat::S8_Z24_UNORM:      case DepthFormat::Z24_S8_UNORM:      case DepthFormat::Z32_FLOAT: @@ -133,6 +135,7 @@ std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 wid      std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);      switch (format) { +    case DepthFormat::Z16_UNORM:      case DepthFormat::S8_Z24_UNORM:      case DepthFormat::Z24_S8_UNORM:      case DepthFormat::Z32_FLOAT: | 
