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authorbunnei <bunneidev@gmail.com>2021-06-10 00:08:09 -0700
committerGitHub <noreply@github.com>2021-06-10 00:08:09 -0700
commitfa8a0065ca934275be816929ac3d08713bebd6e0 (patch)
tree788f7ffbb7141c40c9fb2dd11d9c2b9e75293e67
parent74f0087bfa673a530d88231b64c73acc3861fce9 (diff)
hle: service: Increase arbitrary max sessions limit.
- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
-rw-r--r--src/core/hle/service/service.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index e078ac176..6c5bf3a95 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -41,10 +41,7 @@ class ServiceManager;
}
/// Default number of maximum connections to a server session.
-static constexpr u32 ServerSessionCountMax = 0x40;
-static_assert(ServerSessionCountMax == 0x40,
- "ServerSessionCountMax isn't 0x40 somehow, this assert is a reminder that this will "
- "break lots of things");
+static constexpr u32 ServerSessionCountMax = 0x10000;
/**
* This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it