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author | bunnei <bunneidev@gmail.com> | 2021-06-10 00:08:09 -0700 |
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committer | GitHub <noreply@github.com> | 2021-06-10 00:08:09 -0700 |
commit | fa8a0065ca934275be816929ac3d08713bebd6e0 (patch) | |
tree | 788f7ffbb7141c40c9fb2dd11d9c2b9e75293e67 | |
parent | 74f0087bfa673a530d88231b64c73acc3861fce9 (diff) |
hle: service: Increase arbitrary max sessions limit.
- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
-rw-r--r-- | src/core/hle/service/service.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index e078ac176..6c5bf3a95 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -41,10 +41,7 @@ class ServiceManager; } /// Default number of maximum connections to a server session. -static constexpr u32 ServerSessionCountMax = 0x40; -static_assert(ServerSessionCountMax == 0x40, - "ServerSessionCountMax isn't 0x40 somehow, this assert is a reminder that this will " - "break lots of things"); +static constexpr u32 ServerSessionCountMax = 0x10000; /** * This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it |