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| author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-21 01:12:58 -0400 | 
|---|---|---|
| committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:35 -0400 | 
| commit | faf4cd72c556421966782cece604b64fbafa5714 (patch) | |
| tree | cb279ca5a0b2fa96b4a6de5262b05c9cf3374f83 | |
| parent | 64337f004d9249c4408fec75bd1bbcc0f2a1408d (diff) | |
glsl: Fix program linking and cbuf
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_context.cpp | 4 | ||||
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp | 4 | 
2 files changed, 5 insertions, 3 deletions
| diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index b0e46cc07..8eea6344f 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp @@ -29,8 +29,8 @@ void EmitContext::DefineConstantBuffers() {      }      u32 binding{};      for (const auto& desc : info.constant_buffer_descriptors) { -        Add("layout(std140,binding={}) uniform cbuf_{}{{uint cbuf{}[];}};", binding, binding, -            desc.index, desc.count); +        Add("layout(std140,binding={}) uniform cbuf_{}{{vec4 cbuf{}[{}];}};", binding, binding, +            desc.index, 4 * 1024);          ++binding;      }  } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index e45dfa42e..73f0faf35 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -32,7 +32,9 @@ void EmitGetCbufS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR  void EmitGetCbufU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& binding,                      const IR::Value& offset) { -    ctx.Add("uint {}=cbuf{}[{}];", *inst, binding.U32(), offset.U32()); +    const auto u32_offset{offset.U32()}; +    ctx.Add("uint {}=floatBitsToUint(cbuf{}[{}][{}]);", *inst, binding.U32(), u32_offset / 16, +            (u32_offset / 4) % 4);  }  void EmitGetCbufF32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, | 
