diff options
author | QGJ <qgj@gmx.net> | 2023-05-07 18:05:42 +0200 |
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committer | QGJ <qgj@gmx.net> | 2023-05-07 18:05:42 +0200 |
commit | 4366a21eaed655bdbff8cf8c94a1a9796d36aafa (patch) | |
tree | a85517c1046bcb4323c39b2f5dce6f4963b454dc | |
parent | 1166ca3a5772e92cfd39eb0be7d769aa6f13e967 (diff) |
yuzu/applets/qt_profile_select: connect double-click to accept()
In the profile selection window:
Allow the user to start the game by double-clicking a profile to avoid having to additionally click the OK button. This avoids an unnecessary "step" to the start of the game...
-rw-r--r-- | src/yuzu/applets/qt_profile_select.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/yuzu/applets/qt_profile_select.cpp b/src/yuzu/applets/qt_profile_select.cpp index 2448e46b6..1f3f23038 100644 --- a/src/yuzu/applets/qt_profile_select.cpp +++ b/src/yuzu/applets/qt_profile_select.cpp @@ -95,6 +95,7 @@ QtProfileSelectionDialog::QtProfileSelectionDialog( scroll_area->setLayout(layout); connect(tree_view, &QTreeView::clicked, this, &QtProfileSelectionDialog::SelectUser); + connect(tree_view, &QTreeView::doubleClicked, this, &QtProfileSelectionDialog::accept); connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent, [this](Qt::Key key) { if (!this->isActiveWindow()) { |