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authorZephyron <zephyron@citron-emu.org>2025-02-01 23:08:34 +1000
committerZephyron <zephyron@citron-emu.org>2025-02-01 23:08:34 +1000
commit44944c4d80753b0ef13bf7695829ff54970d8da6 (patch)
tree59f0af50e77fbdaf8ca31f7d5d1d0d0913d56241 /CMakeLists.txt
parent8bda64895f172366a4e867da8c0fe6a1a43fc375 (diff)
video_core: Add new shader format conversion pipelines
Adds several new shader-based format conversion pipelines to support additional texture formats and operations: - RGBA8 to BGRA8 conversion - YUV420/RGB conversions - BC7 to RGBA8 decompression - ASTC HDR to RGBA16F decompression - RGBA16F to RGBA8 conversion - Temporal dithering - Dynamic resolution scaling Updates the texture cache runtime to handle these new conversion paths and adds helper functions to check format compatibility for dithering and scaling operations. The changes include: - New shader files and CMake entries - Additional conversion pipeline setup in BlitImageHelper - Extended format conversion logic in TextureCacheRuntime - New format compatibility check helpers
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