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author | David Marcec <dmarcecguzman@gmail.com> | 2018-08-12 14:46:12 +1000 |
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committer | David Marcec <dmarcecguzman@gmail.com> | 2018-08-12 14:46:12 +1000 |
commit | e5ee0afe6f7b9cc8bf551b70ce61c773706710cc (patch) | |
tree | 590299674a18111fbda7cbe810ed81e61186bc5b /CMakeModules | |
parent | a921d22545e5ae30dc5c5fe2db2285b57da586e5 (diff) |
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
Diffstat (limited to 'CMakeModules')
0 files changed, 0 insertions, 0 deletions