summaryrefslogtreecommitdiff
path: root/externals/glad/src
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2021-02-26 15:06:55 -0700
committerGitHub <noreply@github.com>2021-02-26 15:06:55 -0700
commit272bc4c3d633d8e0d0c267887576ac1aad1ab634 (patch)
tree92000a5d1ecb4babad48a1462df4ade7597782ec /externals/glad/src
parent1ba578c4aaa9b0d76f7036f3d8c38d087d803b7e (diff)
parentd31dbb1bc12505d503cb97b57518a3e48cb2da11 (diff)
Merge pull request #5997 from Kelebek1/Depth
[OpenGL] Implement glDepthRangeIndexeddNV
Diffstat (limited to 'externals/glad/src')
-rw-r--r--externals/glad/src/glad.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/externals/glad/src/glad.c b/externals/glad/src/glad.c
index d3e13163f..7b24cd68d 100644
--- a/externals/glad/src/glad.c
+++ b/externals/glad/src/glad.c
@@ -1044,6 +1044,7 @@ PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
+PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV = NULL;
PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
PFNGLDISABLEPROC glad_glDisable = NULL;
@@ -7971,6 +7972,7 @@ static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
+ glad_glDepthRangeIndexeddNV = (PFNGLDEPTHRANGEINDEXEDDNVPROC)load("glDepthRangeIndexeddNV");
}
static void load_GL_NV_draw_texture(GLADloadproc load) {
if(!GLAD_GL_NV_draw_texture) return;