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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-10-30 00:23:09 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-07 01:52:18 -0300 |
commit | f019817f8f6452dec784d8217ef102231319d26c (patch) | |
tree | d49542f0b9b4c26c651d1a3263b3a165c6a8b24b /externals/httplib/httplib.h | |
parent | c414ebaa9ce33df9756828d94d752b78dcde70c1 (diff) |
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
Emulates negative y viewports with ARB_clip_control. This allows us to
more easily emulated pipelines with tessellation and/or geometry shader
stages. It also avoids corrupting games with transform feedbacks and
negative viewports (gl_Position.y was being modified).
Diffstat (limited to 'externals/httplib/httplib.h')
0 files changed, 0 insertions, 0 deletions