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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-09-25 19:43:23 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2019-10-04 19:59:48 -0400
commit5b5e60ffeca1a718cd980e74f0528d6ab91788cf (patch)
tree56073a1d11122b8253a69f8e908f6f44687cc3d3 /externals/open_source_archives/include/FontNintendoExtended.h
parent4e9f975935b4208b29e158dabe62f8ad1122a447 (diff)
GPU_Async: Correct fences, display events and more.
This commit uses guest fences on vSync event instead of an articial fake fence we had. It also corrects to keep signaling display events while loading the game as the OS is suppose to send buffers to vSync during that time.
Diffstat (limited to 'externals/open_source_archives/include/FontNintendoExtended.h')
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