diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-15 02:24:42 -0300 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-21 23:20:43 -0300 |
commit | 5d0986a53be495f2a2158968db1bc0974f0dd0d3 (patch) | |
tree | 76b89957701a3e8cec21211b0090f8517b9338af /externals/sirit | |
parent | cf4ee279c6424ada927f74fcc34e013038af7228 (diff) |
shader/other: Implement BAR.SYNC 0x0
Trivially implement this particular case of BAR. Unless games use OpenCL
or CUDA barriers, we shouldn't hit any other case here.
Diffstat (limited to 'externals/sirit')
m--------- | externals/sirit | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/externals/sirit b/externals/sirit -Subproject 414fc4dbd28d8fe48f735a0c389db8a234f733c +Subproject a62c5bbc100a5e5a31ea0ccc4a78d8fa6a4167c |