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| author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-05-15 22:59:38 -0400 |
|---|---|---|
| committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-05-15 22:59:38 -0400 |
| commit | 4aac1ae4b1c39a8341cad7134c4bd356aeb83a3f (patch) | |
| tree | 84b211c9f51182b892935ddd06f55e6e6b35c444 /externals | |
| parent | 59236b7d0f46e7486bcac0ef884fff424fa603df (diff) | |
configuration: Simplify applying per-game settings
Originally, every time we add a per-game setting, we'd have to guard for
it when setting it on the global config, and use a specific function to
do it for the per-game config.
This moves the global check into the ApplyPerGameSetting function so
that we can use it for changing both the global and per-game states.
Less work for the programmer.
Diffstat (limited to 'externals')
0 files changed, 0 insertions, 0 deletions
