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author | bunnei <bunneidev@gmail.com> | 2018-07-27 20:25:32 -0700 |
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committer | GitHub <noreply@github.com> | 2018-07-27 20:25:32 -0700 |
commit | e1d66ea7942800d51aff57c44d0e9ab9ffd949dc (patch) | |
tree | aaff4a680cafbd1111baa602af8d0d2d7297f585 /src/audio_core/buffer.h | |
parent | abb489418834848965f6ccb38d2cd7cf01cedf35 (diff) | |
parent | f1c519f2cb2d19cbe5756a6db71a3da0f2ec407d (diff) |
Merge pull request #842 from bunnei/audio-core
Initial implementation of Audio Core
Diffstat (limited to 'src/audio_core/buffer.h')
-rw-r--r-- | src/audio_core/buffer.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/audio_core/buffer.h b/src/audio_core/buffer.h new file mode 100644 index 000000000..874ec787e --- /dev/null +++ b/src/audio_core/buffer.h @@ -0,0 +1,37 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <vector> + +#include "common/common_types.h" + +namespace AudioCore { + +/** + * Represents a buffer of audio samples to be played in an audio stream + */ +class Buffer { +public: + using Tag = u64; + + Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {} + + /// Returns the raw audio data for the buffer + const std::vector<u8>& GetData() const { + return data; + } + + /// Returns the buffer tag, this is provided by the game to the audout service + Tag GetTag() const { + return tag; + } + +private: + Tag tag; + std::vector<u8> data; +}; + +} // namespace AudioCore |