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author | bunnei <bunneidev@gmail.com> | 2018-07-28 13:40:50 -0400 |
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committer | bunnei <bunneidev@gmail.com> | 2018-07-30 21:45:24 -0400 |
commit | 9ef227e09d6e374008d9536935d01c11a6ca06bd (patch) | |
tree | 55a0169ab36ff521770a94a59b857063caf65f8b /src/audio_core/sink.h | |
parent | 0e8a2c7222b978507f62d7e0b83187b16532eae8 (diff) |
audio_core: Add interfaces for Sink and SinkStream.
Diffstat (limited to 'src/audio_core/sink.h')
-rw-r--r-- | src/audio_core/sink.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/audio_core/sink.h b/src/audio_core/sink.h new file mode 100644 index 000000000..d1bb98c3d --- /dev/null +++ b/src/audio_core/sink.h @@ -0,0 +1,29 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> + +#include "audio_core/sink_stream.h" +#include "common/common_types.h" + +namespace AudioCore { + +constexpr char auto_device_name[] = "auto"; + +/** + * This class is an interface for an audio sink. An audio sink accepts samples in stereo signed + * PCM16 format to be output. Sinks *do not* handle resampling and expect the correct sample rate. + * They are dumb outputs. + */ +class Sink { +public: + virtual ~Sink() = default; + virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) = 0; +}; + +using SinkPtr = std::unique_ptr<Sink>; + +} // namespace AudioCore |