diff options
author | Liam <byteslice@airmail.cc> | 2023-10-13 16:34:31 -0400 |
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committer | Liam <byteslice@airmail.cc> | 2023-10-13 16:34:31 -0400 |
commit | 68ea0a2b72e3bd0a15ce978f864b45ee84af9f9e (patch) | |
tree | d6906677d8c43a9dee2ac3e8e6c0ee38583a66cc /src/audio_core/sink | |
parent | a8bd02acd8718fc371deea139ec1abb57c63ca93 (diff) |
audio: fix shutdown deadlock in audio renderer
Diffstat (limited to 'src/audio_core/sink')
-rw-r--r-- | src/audio_core/sink/sink_stream.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp index 6081352a2..d66d04fae 100644 --- a/src/audio_core/sink/sink_stream.cpp +++ b/src/audio_core/sink/sink_stream.cpp @@ -204,6 +204,10 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz // paused and we'll desync, so just play silence. if (system.IsPaused() || system.IsShuttingDown()) { if (system.IsShuttingDown()) { + { + std::scoped_lock lk{release_mutex}; + queued_buffers.store(0); + } release_cv.notify_one(); } |